I have many questions! It's likely only FDev can answer some of these (please do). I'm asking now instead of waiting until June 27 because the answers may determine if I invest in a HOTAS early on.
First, what are the default mappings? It would be nice if a manual for PS4 be made available ahead of time, similar to the Xbox manual.
Are all the buttons customizable? If so, are the mappings savable? I might want one mapping for FA On and another for FA Off. It would be handy if these mappings can be quickly swapped.
Are mappings available for everything, including controls not mapped to buttons by default? For example, I need yaw, but others might have no use for it. On the other hand, I probably don't need a silent running button if I can just do that via menu. To each their own, yes?
Does ED take advantage of the analog inputs on the triggers? I am making an assumption that DS4 has same analog triggers as DS3 does. So few games take advantage of this, but it can be very useful. My experience with analog triggers is from racing games in PS3, where these triggers can be used for throttle / brake. I much prefer this over using a stick for this functionality.
Speaking of throttle, how does this work via controller? Xbox people, help me out. Do you have to "hold the throttle", or does it lock into place when pressure is released from stick / trigger?
I'm under the impression there may be button combinations (hold down triangle while using D-pad, for example). Is this correct?
More questions may arise as thread grows.
First, what are the default mappings? It would be nice if a manual for PS4 be made available ahead of time, similar to the Xbox manual.
Are all the buttons customizable? If so, are the mappings savable? I might want one mapping for FA On and another for FA Off. It would be handy if these mappings can be quickly swapped.
Are mappings available for everything, including controls not mapped to buttons by default? For example, I need yaw, but others might have no use for it. On the other hand, I probably don't need a silent running button if I can just do that via menu. To each their own, yes?
Does ED take advantage of the analog inputs on the triggers? I am making an assumption that DS4 has same analog triggers as DS3 does. So few games take advantage of this, but it can be very useful. My experience with analog triggers is from racing games in PS3, where these triggers can be used for throttle / brake. I much prefer this over using a stick for this functionality.
Speaking of throttle, how does this work via controller? Xbox people, help me out. Do you have to "hold the throttle", or does it lock into place when pressure is released from stick / trigger?
I'm under the impression there may be button combinations (hold down triangle while using D-pad, for example). Is this correct?
More questions may arise as thread grows.