I've been wondering why Oculus deem user-made modifications to make a Vive run OH games as "hacks" and are actively trying to prevent them.
I'd be grateful if anyone working in marketing could explain.
Oculus claimed they sell the HMD itself close to production cost, so no profit from hardware sales.
The next logical assumption would have been to assume they want to make profit from OH game sales. Now if that was the case they should be rather grateful for those 'hacks', because people using them would still be forced to OH exclusivity in regards to buying their OH exclusives.
Considering they can't produce their headsets as announced, Oculus should deem themselves lucky Vive users are able to play and thus buy OH games due to those "hacks".
As officially announced, they don't want that, so it's not about OH game sales.
So what's left? Zuck's obsession with trying to get a Selfie of everyone's private parts?
Is it really worth destroying VR with exclusives over the latter from a marketing perspective?
Please explain.
I'd be grateful if anyone working in marketing could explain.
Oculus claimed they sell the HMD itself close to production cost, so no profit from hardware sales.
The next logical assumption would have been to assume they want to make profit from OH game sales. Now if that was the case they should be rather grateful for those 'hacks', because people using them would still be forced to OH exclusivity in regards to buying their OH exclusives.
Considering they can't produce their headsets as announced, Oculus should deem themselves lucky Vive users are able to play and thus buy OH games due to those "hacks".
As officially announced, they don't want that, so it's not about OH game sales.
So what's left? Zuck's obsession with trying to get a Selfie of everyone's private parts?
Is it really worth destroying VR with exclusives over the latter from a marketing perspective?
Please explain.
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