At the current time there's nothing in the game that uses level 11/11.1-only features. Obviously tessellation is pretty desirable and has been discussed in various circles, but it's got to be a lower priority than covering all the bases on the minimum feature set (and fixing actively ugly things like the shadows).
If we have the render team time and the necessary support comes through from the engine team, there are targeted places where we think we could use it, but we're not just going to slap it in everywhere for the sake of using it.
I know ED will be DX9 but is there going to be support in the future for 11.2?
From what i seen the new feature tiled resources looks promising.
At the current time there's nothing in the game that uses level 11/11.1-only features. Obviously tessellation is pretty desirable and has been discussed in various circles, but it's got to be a lower priority than covering all the bases on the minimum feature set (and fixing actively ugly things like the shadows).
If we have the render team time and the necessary support comes through from the engine team, there are targeted places where we think we could use it, but we're not just going to slap it in everywhere for the sake of using it.
DirectX11 was in the minmum specs for the alpha. I don't know if that's different from 11.2 or not
ED is built with FD's in-house game engine Cobra. One thing their company is working hard on right now is to update this engine to current specs because the plan to license out their tech more and more in the future. ED is going to be their version of Cryteks Crysis (but a whole lot better and especially deeper in terms of gameplay). A game that works as a demonstration of what their engine is capable of. Therefore ED will most likely constantly be upgraded as the Cobra engine gets more and more capabilities.
This is a long term project for FD so I expect to see support for all kinds of future standards. It's just a matter of prioritizing what comes next for FD as can be seen below:
Hmm i swear i seen DX9 some where, any way was there any news for 11.2 in the future?