E: D being super ambitious

Does anyone else think that Frontier are being overly ambitious with E: D. This is a dream game for me and a lot of the players. I'm sure the devs are in love with this project too. However, does anyone think that Frontier's ambition is far fetched, or that it might drive people away from the project? It seems a bit of a stupid question, I know. However, 400 billion stars, planetary landing, EVA and all this other stuff is a lot. I mean, I know this game is kind of "In the long run" but, can it be done? What's everyone think? :)
 
Does anyone else think that Frontier are being overly ambitious with E: D. This is a dream game for me and a lot of the players. I'm sure the devs are in love with this project too. However, does anyone think that Frontier's ambition is far fetched, or that it might drive people away from the project? It seems a bit of a stupid question, I know. However, 400 billion stars, planetary landing, EVA and all this other stuff is a lot. I mean, I know this game is kind of "In the long run" but, can it be done? What's everyone think? :)

Of course it can be done...a lot of these things has already been done...20 years ago! ;)

What always have annoyed and surprised me is that noone has every really tried since then...until now that is! :)

Is it an ambitious game? You bet! And I love it! Full steam ahead! :D
 
Of course it can be done...a lot of these things has already been done...20 years ago! ;)

What always have annoyed and surprised me is that noone has every really tried since then...until now that is! :)

Is it an ambitious game? You bet! And I love it! Full steam ahead! :D

Forgive me if this game seems almost too good to be true. I am an absolute sci fi FANATIC! :D. Would you have any idea how to run Any of the former elite games on Win 7 64-bit? :)
 
It definitely can be done, and they are proving it with the Alpha/ Beta.

The limiting factor was the hardware, but PC tech today is now capable.
 
It definitely can be done, and they are proving it with the Alpha/ Beta.

The limiting factor was the hardware, but PC tech today is now capable.

What amazes me is that I've seen much higher PC requirements from other games...I don't really have any examples, but I know I have. I guess Frontier have some magical coders or something!
 
EVA and Planetary landings are in fact expansions for Elite Dangerous but you only have to imagine stuff like this with modern graphics.

It's crazy ambitious, but there are three crazy ambitious games already in the series.
 
I do not think Frontier is too ambitious. This is a project which has matures for many years. And some things have already been developed well before the kickstarter. Frontier is composed of highly technical and talented people. At the height of their ambitions
 
EVA and Planetary landings are in fact expansions for Elite Dangerous but you only have to imagine stuff like this with modern graphics.

It's crazy ambitious, but there are three crazy ambitious games already in the series.

There are other fantastic ambitious games too. Kerbal Space Program being one of my faves. The reason devs don't do more things like Elite is because publishers won't take it, and crowd sourcing is risky. :) It's becoming more popular via kickstarter and Steam's Early Access. It's great too. Gaming is awesome these days.
 
One of the reasons I haven't backed SC is that it looks too big; too much feature creep. When they deliver something I'll look at what they deliver and decide then.

Elite: Dangerous looked like they weren't promising the galaxy... I mean, they were, kinda, but they were only promising what they could deliver. Get a minimum viable product out, and then incrementally upgrade it. That seemed like an approach much less likely to end in an embarrassing over-promise/under-deliver problem.
 
As long as they are really good with their procedural generation algorithms, the scale is going to be fine. What I'm more concerned about is WHY we would want to go to 100 Billion different star systems.
 
As long as they are really good with their procedural generation algorithms, the scale is going to be fine. What I'm more concerned about is WHY we would want to go to 100 Billion different star systems.

Because that is the size of the galaxy, and after you have the algorithms where wizardy meets art, it doesn't really matter whether it's 10,000 or 400 billion.
 
As long as they are really good with their procedural generation algorithms, the scale is going to be fine. What I'm more concerned about is WHY we would want to go to 100 Billion different star systems.

We won't live long enough, even if we all spread out now and start hyperspacing right this second and get the rest of the world to join in. It's a folly, it's just 100 billion possible ways to describe our ships current status/position. It's a bit of fun and "because it's there" computer science.
 
As long as they are really good with their procedural generation algorithms, the scale is going to be fine. What I'm more concerned about is WHY we would want to go to 100 Billion different star systems.

Because....

1.we need to exterminate trumbles,
2.we can !

:D
 
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