E3 Elite HD prototype performance

You read it, where ? Perhaps Frontier can confirm ?

I'll try to find the thread. I believe it was Kerash that said it but, don't quote me on that. May have been Dr. Wookie, can't remember.

Both, I consider as reliable as possible outside the Dev team. that's not to say they couldn't have been mistaken.

Edit: I may be mistaken also, egads!
 
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I'll call Palmer later. I'm in EST and he's in Pacific so I'll let him get some blackberry juice going before I start rattling his cage. We haven't talked much since that trip to Tia Juana and he owes me one. David blocked my number every since he found out we didn't invite him so I'll have to send some more hillbilly biscuits and gravy to smooth that one out. I'll let ya know what he says, if I can get him to stop asking for the negatives long enough to focus. :D










(I kid) wouldn't that be nice though?
 

"this could still be beneficial, for example if with a single GPU you were getting FPS less that the refresh rate. If you are already safely over the refresh rate, then dual GPU will not help at all."

Evil is in details. So it means you can reach required refresh rate for OR to work, but not more. It's good enough for me.
 
I plan to wait to upgrade, if needed, until I get my DK2 of course, and again for CVS if I have too. Hopefully not but, it's not to hard to recoup some of my losses if I have to by selling my weaker cards. I have two teenage boys that probably would appreciate dad passing down the 770's anyway.

Although the Mrs. Totally supports my hobby, it makes her feel better if it's something "I have to have!". So there's that.

BTW, so many DK2 threads I get them mixed up but, there was a post recently that demonstrated the side by side vs. Actual DK1 rendering and I didn't realize how much more the DK1 had to render than split screen. It's almost like a triple head display with the amount real-estate drawn on screen.

I can see that being a huge performance hit, even at 1080p.

No doubt I'm a geek for this sort of thing and ED plus OR is nerd heaven. Which is were I currently reside :D
 
On my DK1, I set Elite to 1920x1080 and max settings and I get around 25fps inside the stations. This is on a GTX 780, and i5 2500k.

same settings, same gfx card but I get never lower than 35 fps inside a station. got an old i7 2600k @ 4.8ghz. seems your i5 is not up to the task.
 
Here's another question; supposedly SLI is neither supported in ED or OR right? So in theory I should see no increase in frame rate from single to SLI correct?
 
He did not say that.
He said "The Titan gets 75 fps on a dual 1080p display on a DK2. Further optimisations will come, so yes that will help a good deal."

They had a HD prototype at E3 100% confirmed.
FD have had access to a DK2 when a Oculus rep dropped by with one. They implemented the DK2 required code then, they tested the DK2 then.
The rep took the DK2 with him. 100% confirmed by the photo of DB wearing it and playing the game and comments made by the Oculus rep in question.
This could be what that quote above from DB relates to.

They may have a DK2 now as Oculus have said they've sent some DK2's out early to certain devs (no names given). This can't be confirmed due to probable NDA or they just don't have one yet (like 99% of the devs that have pre-ordered).

Let's also quote the question then:

Commander Sam
Do you think you'll be able to optimise the game to run faster with an Oculus Rift? You mentioned that at E3 that you were using a titan with a DK2, which is a pretty expensive bit of kit. Or is VR just so demanding we're all going to need to upgrade.
Tuesday June 17, 2014 15:28

David Braben: The Titan gets 75 fps on a dual 1080p display on a DK2. Further optimisations will come, so yes that will help a good deal.

So David mentioned at e3 that they were using a titan with the dk2. The dual 1080p probably relates to the different perspectives for both eyes. Rift is actually 960x1080 x2.

And sli causes micro stuttera when used with the rift qtm. Because no optimisation has been done for sli voor elite and no optimisation has been done for ski in combination with the rift. All wip.

Again a quote from the live chat of two days ago.

Paul B
Hi David, SLI and Cross-Fire are mostly non-functional in ED at present, when could we realistically expect to see this kind of code optimisation?
Tuesday June 17, 2014 15:26

David Braben: You're correct. We are just starting to look at optimisations now, and SLI will come too, but once we have the big performance wins first. For performance increases 'soon', for SLI, 'later'... Sorry to be vague.

So sli is mostly non functional but it will be implemented some time in the future.
 
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Let's also quote the question then:

Commander Sam
Do you think you'll be able to optimise the game to run faster with an Oculus Rift? You mentioned that at E3 that you were using a titan with a DK2, which is a pretty expensive bit of kit. Or is VR just so demanding we're all going to need to upgrade.
Tuesday June 17, 2014 15:28

David Braben: The Titan gets 75 fps on a dual 1080p display on a DK2. Further optimisations will come, so yes that will help a good deal.

So David mentioned at e3 that they were using a titan with the dk2. The dual 1080p probably relates to the different perspectives for both eyes. Rift is actually 960x1080 x2.

And sli causes micro stuttera when used with the rift qtm. Because no optimisation has been done for sli voor elite and no optimisation has been done for ski in combination with the rift. All wip.

Again a quote from the live chat of two days ago.

Paul B
Hi David, SLI and Cross-Fire are mostly non-functional in ED at present, when could we realistically expect to see this kind of code optimisation?
Tuesday June 17, 2014 15:26

David Braben: You're correct. We are just starting to look at optimisations now, and SLI will come too, but once we have the big performance wins first. For performance increases 'soon', for SLI, 'later'... Sorry to be vague.

So sli is mostly non functional but it will be implemented some time in the future.

I think there's some confusion. Frontier may have the DK2 in house and used the HD prototype at E3. I believe those lucky Devs that have DK2 aren't allowed to demo it yet. I could be wrong. Usually am but, I think it's all a mess atm.

I'd very much like to hear from a Dev in regards to the prototype since they're probably under a NDA for the DK2.

Does any of this really matter right now? Probably not unless your like me and like this sort of thing. Too bad we can't get a blurb from the source. I understand that if they did and people ran out and bought that setup and cried later it would be a major PITA. Still would be nice to know, definitely what exactly the specs were on the E3 machine as I seriously doubt Frontier would want a subpar machine to demo ED on a rift.

Last thing I personally want is to get my DK2 and have to wait for a new GPU to ship before I can enjoy the experience.
 
"this could still be beneficial, for example if with a single GPU you were getting FPS less that the refresh rate. If you are already safely over the refresh rate, then dual GPU will not help at all."

Evil is in details. So it means you can reach required refresh rate for OR to work, but not more. It's good enough for me.

Yeah, and he goes on to say "In almost all cases, it is much better to get the best single GPU you can afford, rather than going dual GPU (especially with lower or mid range cards). If you already have a card that is not the top of the line, then sell it and get a better card. However, if you already have dual GPUs, they can still work and be OK (just not optimal)."

Which is what I've been saying. Sheesh!

Dual GPUs are not recommended. Do not go out any buy two, do not go out and buy another card to sli/xfire with your existing one. If you've got 2 already you're fine (just not optimal)
 
Let's also quote the question then:

Commander Sam
Do you think you'll be able to optimise the game to run faster with an Oculus Rift? You mentioned that at E3 that you were using a titan with a DK2, which is a pretty expensive bit of kit. Or is VR just so demanding we're all going to need to upgrade.
Tuesday June 17, 2014 15:28

David Braben: The Titan gets 75 fps on a dual 1080p display on a DK2. Further optimisations will come, so yes that will help a good deal.

So David mentioned at e3 that they were using a titan with the dk2. The dual 1080p probably relates to the different perspectives for both eyes. Rift is actually 960x1080 x2.

And sli causes micro stuttera when used with the rift qtm. Because no optimisation has been done for sli voor elite and no optimisation has been done for ski in combination with the rift. All wip.

Again a quote from the live chat of two days ago.

Paul B
Hi David, SLI and Cross-Fire are mostly non-functional in ED at present, when could we realistically expect to see this kind of code optimisation?
Tuesday June 17, 2014 15:26

David Braben: You're correct. We are just starting to look at optimisations now, and SLI will come too, but once we have the big performance wins first. For performance increases 'soon', for SLI, 'later'... Sorry to be vague.

So sli is mostly non functional but it will be implemented some time in the future.

You read what you want out of that, I'll stick with the facts.
They did not use a DK2 at E3.
 
Oculus Rift HD prototype? Are you talking about Crystal Cove? he only three version they've had was DK1, Crystal Cover and then DK2. The last time I read it David was talking about DK2... Some game devs have already received their early copies of DK2. Consumer DK2s will start shipping in July.

Do either E3 demo was specifically fixed for SLI or something else is going on. PB1 doesn't have SLI/Xfire support yet, so those systems run glitchy from what I read.

It would be nice if PB2 was fixed for Crossfire and SLI, this is when I am gonna get my Dk2, which is a next version of OR AFTER the Crystal cove version.
 
I think there's some confusion. Frontier may have the DK2 in house and used the HD prototype at E3. I believe those lucky Devs that have DK2 aren't allowed to demo it yet. I could be wrong. Usually am but, I think it's all a mess atm.

I'd very much like to hear from a Dev in regards to the prototype since they're probably under a NDA for the DK2.

Does any of this really matter right now? Probably not unless your like me and like this sort of thing. Too bad we can't get a blurb from the source. I understand that if they did and people ran out and bought that setup and cried later it would be a major PITA. Still would be nice to know, definitely what exactly the specs were on the E3 machine as I seriously doubt Frontier would want a subpar machine to demo ED on a rift.

Last thing I personally want is to get my DK2 and have to wait for a new GPU to ship before I can enjoy the experience.

How it will work on someone else's PC might not be the same as how it will work on your PC.

Additionally there has been some work with the Rift SDK to improve performance on the Rift specific stuff.

FD will also improve the E: D engine. The next build could provide awesome performance.

End of the day it's your money, spend it if you want to.
 
Oculus Rift HD prototype? Are you talking about Crystal Cove? he only three version they've had was DK1, Crystal Cover and then DK2.

Wrong.

DK1
HD prototype (basically DK1 with 1080 screen)
Crystal Cove prototype (New everything pretty much, with 6dof)
DK2 (basically a tarted up Crystal Cove)
 
Oculus Rift HD prototype? Are you talking about Crystal Cove? he only three version they've had was DK1, Crystal Cover and then DK2. The last time I read it David was talking about DK2... Some game devs have already received their early copies of DK2. Consumer DK2s will start shipping in July.

Do either E3 demo was specifically fixed for SLI or something else is going on. PB1 doesn't have SLI/Xfire support yet, so those systems run glitchy from what I read.

It would be nice if PB2 was fixed for Crossfire and SLI, this is when I am gonna get my Dk2, which is a next version of OR AFTER the Crystal cove version.

No, The HD prototype is the HD prototype. It came after DK1 and before Crystal cove. It was basically just a 1080p DK1. They released some of these to certain developers, obviously FD were one of them.

Believe what you want to believe. Sick of giving advice to people that don't want to listen.
 
No, The HD prototype is the HD prototype. It came after DK1 and before Crystal cove. It was basically just a 1080p DK1. They released some of these to certain developers, obviously FD were one of them.
KING5TON is entirely correct. There's even a third party that flogs a kit to upgrade a DK1 to 'HD prototype' level.
 
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