I know we have some, but how about spicing things up.
Currently we have ECM that you honk and stuff happens. And that's it.
How about have ECM as a passive bonus, make locking on with missiles very slow.
These are stackable, for more effect, with diminishing returns.
Charging an ECM burst disables the passive bonus(for all ECM fitted), for a short time during and after the burst.
Then why not add a Targeting Computer utility to the game? This counters ECM, but has no effect if the target doesn't have ECM (so no turbo lock).
They stack, to become more effective Vs ECM, again with diminishing returns.
Now, if you want a torpedo bomber, you're going to need to sacrifice some shield boosters to compensate...?
Not thought it through too much yet.
But gives the ECM modules a bit of a buff to make them more viable.
Yes? No?
CMDR Cosmic Spacehead
Currently we have ECM that you honk and stuff happens. And that's it.
How about have ECM as a passive bonus, make locking on with missiles very slow.
These are stackable, for more effect, with diminishing returns.
Charging an ECM burst disables the passive bonus(for all ECM fitted), for a short time during and after the burst.
Then why not add a Targeting Computer utility to the game? This counters ECM, but has no effect if the target doesn't have ECM (so no turbo lock).
They stack, to become more effective Vs ECM, again with diminishing returns.
Now, if you want a torpedo bomber, you're going to need to sacrifice some shield boosters to compensate...?
Not thought it through too much yet.
But gives the ECM modules a bit of a buff to make them more viable.
Yes? No?
CMDR Cosmic Spacehead