Economic Data Updates for players who have less time and cannot play daily

Hi

Parts of Elite are putting off players who perhaps only have 10-20 hours a month to play due to family, work comitments

1. I wonder if import/export information can be shown for 30 days (if out of date data) is toggled

2. Further, where you have visited a system, and one or more starports, instead of showing imported-to or exported-from, show the average or best price in its place for the system (marked as current or out of date as per point 1). This could probably be stored and recalled on the client as it is player specific data

3. The galactic average is not that useful given the scale, a drop-down option for the average of all stations where you have got prices in either the last 24 hours, or the last 30 days (but marked as out of date) to get a regional data, positioned in the same drop-down section as the "galactic average" option. Again this should be data which can be stored with the player locally once acquired until it expires after 30 days. You could even expand this to offer best known sale destination as a further dropdown option from player gathered data within the last 24 hours (or 30 days), as the client is likely to store only small amounts of information, the search cost of getting this information would also be quick and client-side

4. Slightly less useful but possibly important would be trends within the above client data, simply, where you have got prices from the same starport within 14 days, you could show the trend as simply highlighting the imported-from/exported-to (or price if showing price) as green or red if price movement is above or below a change threshold. Again this would be player data gathered not global data

I think this would encourage those who feel disillusioned with the time investment needed by the game as it stands, as it is clearly alienating some customers (some people I know who are not happy)
 
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Actually I find the Galactic Average very useful.
Generally a high supply will put the buying price about 10-15% lower.
High demand will put ithe selling price 10-15% higher.
So if you buy at high supply and sell at high demand, you will always make a nice profit.

All the stuff you would like is nice and all, but it really doesn't change the fact you need info based on the situation now, not 14 days ago or even 24 hours ago.
Trade lines on the galaxy map show a good current situation now it's mostly fixed, and I don't think things fluctuate that much in general.
 
Try find trade routes like in system hach, there i can make about 50k per 5min, buy from neibor station (high supply) and sell to other in distance of 250ls for (med demand).

i was in type 6 in day first.
 
I don't understand how you can elevate from 1000 credits with a sidewinder to 50k per 5 min in a day, this seems like a wind up. You can't even afford the stock and a cargo hold of 4 is hardly going to earn you big money in the sidewinder
 
There was no wipe in end of beta.

sure it taken 2 day from hauler mindless grinding to type 6 (can buy for 1.8k /t, and sell for 2.2k /t, and have 100 cargo).
 
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