Economical Routing - a revelation

Since day one, economical routes has been unticked. It's always been "beneath" me.

Today, two factors made me try it: 1) The CG is on so it's quantity over quality 2) I wanted a lot of jumps without having to go too far.

So I plotted an economical route to the Eskimo Nebula - 750ly away. That would be about 24 jumps normally but instead it was 135 jumps. That was surprising enough but the biggest revelation to me was that I could do the entire thing without running out of fuel!

135 jumps and NO refuelling!

So I decided to take it to its limit. I plotted a 993ly route, 166 jumps. It only needed to refuel on the 165th jump!



So in my special case, this is amazing. I can do all 135 jumps in about an hour without ever having to refuel.

Just thought I'd share that.
 
The difference in range between economical and fastest is pretty significant. If you've got a small scoop econcomical is probably actually faster than fastest a lot of the time.
 
The difference in range between economical and fastest is pretty significant. If you've got a small scoop econcomical is probably actually faster than fastest a lot of the time.

Yeah, I think I'm actually going to head out in my DBXP. I was always reluctant due to it's bad scoop, but it's not going to matter this time!
 
Using this technique, people in DB Explorers have traveled 1000 LY without refueling. Maybe this is why Mike Evans was so cavalier about the fuel scoop issue? Maybe FD thinks we are supposed to be taking economical routes? D-scanning for the CG is certainly a lot quicker this way, and it's the only way I've been able to keep up ,y count while still participating in power play.
 
I pretty much always use economical routing, and the 3A scoop on my Asp is plenty. So long as you're not trying to go somewhere specific where you suspect something interesting might be, you hit the same number of systems either way, with equal chances of finding interesting (if not necessarily high-paying) stuff.

It also has the advantage for me of not making the Elite Dangerous bubble feel smaller than a single Elite I Galactic Chart, which it would if I went on fastest routing.
 
...

So in my special case, this is amazing. I can do all 135 jumps in about an hour without ever having to refuel.

Just thought I'd share that.

135 jumps? In an hours? Good luck with that. You'll be lucky to break 50 - you do actually want to at least scan the system, right? And the main star, maybe?

Z...
 
135 jumps? In an hours? Good luck with that. You'll be lucky to break 50 - you do actually want to at least scan the system, right? And the main star, maybe?

Z...

Agreed. I had mentioned a 30 second system-to-system claim in another thread. But it's around 47 seconds - arrive, honk and steer to next waypoint, jump after FSD cools down, countdown, and witchspace. That does not include any detailed scans of the main star. Add a few seconds if you get caught in the star's corona and start fuel scooping.

But yes, I love economical mode, especially around a good grouping of G, F, A stars, or with the CG that's going on.
 
Last edited:
Since day one, economical routes has been unticked. It's always been "beneath" me.

Today, two factors made me try it: 1) The CG is on so it's quantity over quality 2) I wanted a lot of jumps without having to go too far.

So I plotted an economical route to the Eskimo Nebula - 750ly away. That would be about 24 jumps normally but instead it was 135 jumps. That was surprising enough but the biggest revelation to me was that I could do the entire thing without running out of fuel!

135 jumps and NO refuelling!

So I decided to take it to its limit. I plotted a 993ly route, 166 jumps. It only needed to refuel on the 165th jump!



So in my special case, this is amazing. I can do all 135 jumps in about an hour without ever having to refuel.

Just thought I'd share that.

Wellcome to the "Economical routes fan club"!!! Environment will always be grateful to you not to waste tons of polluting fuel in useless fast routes. As a new entry gift you won a rubik's cube and a razor to spend time while you are taking a lifetime going from a system to another.
 
135 jumps? In an hours? Good luck with that. You'll be lucky to break 50 - you do actually want to at least scan the system, right? And the main star, maybe?

Z...

Why on earth (or in space) would I want to scan a star that's already been scanned for a pathetic 2000cr, when my goal is to get as many scans as possible?

Agreed. I had mentioned a 30 second system-to-system claim in another thread. But it's around 47 seconds - arrive, honk and steer to next waypoint, jump after FSD cools down, countdown, and witchspace. That does not include any detailed scans of the main star. Add a few seconds if you get caught in the star's corona and start fuel scooping.

But yes, I love economical mode, especially around a good grouping of G, F, A stars, or with the CG that's going on.

You're right, but I think it's 43 seconds. And I pretty much stick to that for 72 of the 80 jumps (the others having ELWs and water worlds)

Wellcome to the "Economical routes fan club"!!! Environment will always be grateful to you not to waste tons of polluting fuel in useless fast routes. As a new entry gift you won a rubik's cube and a razor to spend time while you are taking a lifetime going from a system to another.

Thanks! But I don't do it for the environment, that's for sure. Do you know just how BIG space is?
 
135 jumps? In an hours? Good luck with that. You'll be lucky to break 50 - you do actually want to at least scan the system, right? And the main star, maybe?

Z...

Its certainly possible to get over 60, and I think the theoretical maximum is somewhere around 80 (basically you waste zero time - FSD charging as soon as its cooldown).

I was just doing some CG running... so in economical mode (system counts matter, not distance) I think peaking around 70 per hour, no scanning unless the primary was not yet tagged, and only check the system map when the FSD is charging. Economic is possible to get through more systems than fastest because you are less likely to "waste" time scooping.
 
Back
Top Bottom