Economy cabins, dumb question.

During the evacuation of the stations, I learned that regardless of amount or fragmentation of your Economy Passenger cabins, it all counted as one bulk unit.
So you could have a cabin of different economy cabins of say size 2, 3, 4, 8
and it would count as Economy Cabin of size 17.

However, either I mis-understood how this works,

or it's a case of emergency situaion doesn't apply accross the board.
Because I had two class 3 economy cabins which each could fit 4 passengers (So 8 all together) and passenger requirment of 6, which was not allowed. (the little animation filled up one cabin, and had two little stragglers depicting they couldn't fit.
and the second cabin all empty - this is the opposite of how the station evacuation was handled where economy was one big unit)
 
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During the evacuation of the stations, I learned that regardless of amount or fragmentation of your Economy Passenger cabins, it all counted as one bulk unit.
So you could have a cabin of different economy cabins of say size 2, 3, 4, 8
and it would count as Economy Cabin of size 17.

However, either I mis-understood how this works,

or it's a case of emergency situaion doesn't apply accross the board.
Because I had two class 3 economy cabins which each could fit 4 passengers (So 8 all together) and passenger requirment of 6, which was not allowed. (the little animation filled up one cabin, and had two little stragglers depicting they couldn't fit.
and the second cabin all empty - this is the opposite of how the station evacuation was handled where economy was one big unit)

More details would help.

In the 2nd case, were you rescuing anyone?

If not, you are dealing with passengers with preferences. They will not share.

Did you ever watch the movie Titanic? Notice how no one refused to get into the boat simply because of who else was in it? That's how the stations on fire would be, and how they were last I checked, I think. After being rescued, they return to being snobby tweezers.
 
From my understanding, fragmented cabins only work for bulk passenger missions, ex., 12 somebodies want to go to X. All cabins have to be of the same class as well. If you take a regular passenger mission, ex., Transport Harpy Marx to X, then this cabin is taken, even if there are left over slots, which (me thinks) disrupts the bulk passenger capability. Look for the ones that start with a number and choose those only.

There's a vid on Utube of a gent filling up a large ship with econo cabins and doing all bulk passenger missions; all in the same mondo cabin. Good bucks, but most have the 'Hostile forces may be sent against you' tag; additional bucks for the kills.
 
I'll go with your theory threadkill, as it was a specific person wanting to go to specific location.

Follow up question, where in the UI are bulk passengers presented ?
 
You can easily spot the VIP (people that won't share a cabin) passenger missions by the little crown over the mission icon (the suitcase), note that these are also groups of several persons. All others are bulk passengers.
 
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There are two types of passenger missions (at least before 3.0, but did not see any changes in patch notes)

Bulk passenger and VIP passenger missions. The former have no NPC name in the title and instead identify a specific number of passengers and what type they are, such as "22 scientists". The VIP missions specifically call out an NPC such as "Bark Medwetter" in the title, and a crown symbol.

Bulk passengers are seated by type of class they are willing to pay for (economy, business, and first) and fill up as you describe; each seating class type is considered as one bulk unit regardless of how many cabins the total is spresd across.

VIP passengers require a dedicated cabin of the class type called out in the mission, which also must be large enough to fit all the passengers called out in the mission. Also, once the cabin has been assigned to that VIP mission, no one else can be seated in that cabin regardless of leftover space.

If you are trying to carry a mix of these two types, gotta do a bit of planning beforehand.

And as an aside, the bulk passenger mission credit payouts count towards Trade rank, whereas the VIP mission payouts count towards Exploration rank.
 
Thanks. Super informative and friendly feedback. I’ve learned lots of stuff that I thought I had good knowledge over
 
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And as an aside, the bulk passenger mission credit payouts count towards Trade rank, whereas the VIP mission payouts count towards Exploration rank.

All good advice except this part.

The trade/exploration split has nothing to do with bulk or VIP. Transport (bulk or VIP) a to b goes to trade. Tour missions (take to tourist beacon and back) count to exploration.

I think all tour missions are VIP, but it is being a tour not being VIP that makes it exploration.
 
The easiest way to see which rank a passenger mission will count towards is to check the required rank in the mission screen. If it shows a trade rank it will count towards trade, and likewise for exploration. :)
 
All good advice except this part.

The trade/exploration split has nothing to do with bulk or VIP. Transport (bulk or VIP) a to b goes to trade. Tour missions (take to tourist beacon and back) count to exploration.

I think all tour missions are VIP, but it is being a tour not being VIP that makes it exploration.

Thanks for the clarifying insight. Made millions on VIP Sightseeing missions a while back and had never seen one that was for transport only.

Hesitated to call them sightseeing missions so as not to confuse them with the bulk "Tourist" missions, which are one way-Trade missions.
 
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