ED Developers

goxy__

Banned
1. We need Passengers for Orca
2. Bank so we can deposit our $ with 1% interest per week
3. Mining bases and Pirate Bases
4. Pls hurry up with 1.3 release , we r eager to try Painite mining

thank you

best regards
 
1. We need Passengers for Orca
2. Bank so we can deposit our $ with 1% interest per week
3. Mining bases and Pirate Bases
4. Pls hurry up with 1.3 release , we r eager to try Painite mining

thank you

best regards

I don't want them to hurry. Hurry means rushing which means mistakes and bugs are more likely.
Would rather they take their time and get it right.

You just need some patience dude.
 
1. We need Passengers for Orca
2. Bank so we can deposit our $ with 1% interest per week
3. Mining bases and Pirate Bases
4. Pls hurry up with 1.3 release , we r eager to try Painite mining

thank you

best regards

On Election day - Sensible policies for sensible people, you win my vote!
 

Philip Coutts

Volunteer Moderator
I've never really figured out why Frontier concentrated on having the Orca ready when there are no passenger missions and therefore no reason to own one. I suppose I'll need to blame...ALIENS!
 
1. We need Passengers for Orca
2. Bank so we can deposit our $ with 1% interest per week
3. Mining bases and Pirate Bases
4. Pls hurry up with 1.3 release , we r eager to try Painite mining

thank you

best regards

5. Ship transports as I'm far too lazy to fly haulers back and forth to move 5 ships.
 
I've never really figured out why Frontier concentrated on having the Orca ready when there are no passenger missions and therefore no reason to own one. I suppose I'll need to blame...ALIENS!

Yep, it's a mystery. The only thing I've come up with is that they wanted people to stop complaining about "cheese wedge ship design" and decided to put out a smooth Orca to shut them up...but then they also have the Imperial Clipper so that argument doesn't hold water.

The only other alternative is that passenger gameplay was part of the specs for the first release when the ship was made, but things later was prioritized differently, but since the ship was already done they put it in anyway.
 
1% per week is 68% per annum, compounded. So, for every dollar you put in today, this time next year you get 68 more.

Of course, that's a lot slower than earning credits in the game, but if credits to real-world money comes to pass and Frontier is wealthy enough from our contributions to install such a bank, SIGN ME UP!

Mind you, Frontier, please make the accounts Bahamanian, since I don't think I could afford to pay capital gains on an investment that yielded 68%/year.
 
1% per week is 68% per annum, compounded. So, for every dollar you put in today, this time next year you get 68 more.

Of course, that's a lot slower than earning credits in the game, but if credits to real-world money comes to pass and Frontier is wealthy enough from our contributions to install such a bank, SIGN ME UP!

Mind you, Frontier, please make the accounts Bahamanian, since I don't think I could afford to pay capital gains on an investment that yielded 68%/year.

It should be 10% for the first x credits in your account. Where x = rebuy cost.

;)
 
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