Discussion ED-Map.eu

Hi everybody,


in the past weeks i've made a 3D map built by using Eddb json files shared by Themroc ( thank you ).


The map was built using the javascript library Three JS that uses WebGL.


The purpose of the map initially was to see the ED's galaxy without starting the game client, time by time thanks to some really appreciated suggestions from Eddb's I.R.C. chat and from my ED community ( DaVinci Corp ) it became a visual tool that let you travel around the galaxy collecting also some usefull informations for
your game sessions.

the link: http://ed-map.eu

I hope you'll enjoy it :)


FEATURES:

  • systems colored by : 'commodities'
You can find it into : "open controls" -> "color_by" -> "commodities" (2nd choice)

What does it do ?
It colors the systems by three different colors : green, yellow, red, bluish
What these colors mean ?
they show you how much time is passed from the last update of the commodities in that system.
It uses the average update date between all the stations' commodities in that system

Green
: is passed from 0 to 29 days from last update of the less updated station
Yellow : is passed from 30 to 59 days from last update of the less updated station
Red : is passed more than 59 days from last update of the less updated station
Bluish : has stations which probably have never been mapped
Grey : has no stations in it

sys_comm_colors.jpg


  • systems' influence bubble using Ctrl + click on system
will display the influence bubble of the system and will display the labels of those systems that are into the influence radius ( 15 Ly )

influence_labels.jpg


  • distance tool
The tool is toggled pressing the shift key.


To deactivate press the shift key again, will remove all drawn lines and the distances inserted into the window that was appeared during the activation.

How to use ?
click on a system, the tool will sets the first value of the two points needed for distance calculation.
A 2nd click on another system will set the second value and will display the distance in Ly between them.


Further clicks over others systems, sets the first of further value pairs of points and so on...


to reset the tool you have to deactivate the tool pressing shift key.
after that you have to press again the shift key to reactivate it

dists_tool.jpg


  • commodities viewer
it will appear the relative button into the station's information window if there are some commoditiy's info into database for that station.

comm_viewer.jpg
 
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Impressive! I've been waiting for something like this since the game came out! Looking good too. Will try this on a tablet next to my computer next time I fly.
Is there any means of measuring distance between stars? Like a press and hold hotkey to target one star and measure the distance to another? Really cool anyhow. Really love that you can access commodities too.
 
Impressive! I've been waiting for something like this since the game came out! Looking good too. Will try this on a tablet next to my computer next time I fly.
Is there any means of measuring distance between stars? Like a press and hold hotkey to target one star and measure the distance to another? Really cool anyhow. Really love that you can access commodities too.

HI,

yes, at the moment there is a very simple "distance calculator" tool.

If you hold shift key it appears an empty window on the left side that disappears if you stop hold shift key.

Holding shift key and clicking over a system it will show the system's name on distance calculator window, clicking over a second system it will show the second system name and the distance in Ly between the two.

It's a very simple tool, but it does the job.
 
Very Good. A very exciting project. In my opinion however it would increase the transparency of bubbles. ^^

Thank you.
You could reduce or remove the PP bubbles from Control panel on the top right.


In particular the bubbles' section has two options:
- visible : clicking on it the bubbles will disappear or will be displayed
- opacity : It lets you decide by a slider the bubbles' opacity.


All the options into the control panel are intended to let you set the view as you need
 
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Hi,

Now the map should work at >30 fps in modern Mobile devices ( to reach this goal i had to remove the power plays' spheres and the light effects )


At the moment the map is optimized only on Chrome browser.
 
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Thats working pretty well.
But i dont really think that its useful.
Can you also show the system names?

I wanted to go downward to chona but couldn't do it.

Nice project anyway!
 
Hi


I've added a new coloration mode of the systems : "commodities"


You can find it into : "open controls" -> "color_by" -> "commodities" (2nd choice)




What does it do ?
It colors the systems by three different colors : green, yellow, red, bluish


What these colors mean ?
they show you how much time is passed from the last update of the commodities in that system.
It uses the average update date between all the stations' commodities in that system


Green : is passed from 0 to 29 days from last update of the less updated station
Yellow : is passed from 30 to 59 days from last update of the less updated station
Red : is passed more than 59 days from last update of the less updated station
Bluish : has stations which probably have never been mapped


I hope you'll enjoy this feature ;)


Sample:
commodities_cubeo.jpgcommodities_chiorionis.jpgcommodities_tellus.jpg
 
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wolverine2710

Tutorial & Guide Writer
Great job, rep +1.

The EDcodex admin tool made me aware of the fact that you added your tool to it. Thanks very much for that.
I totally missed your tool, hence it wasn't already in EDCodex, my bad. The entry is looking well, send you a PM.
Forgot to mention: you can also add screenshots for your tool in EDCodex.

What is EDCodex info.
Due to the forum mechanisms threads have this tendency of getting snowed under and hard(er) to find for others. EDCcodex tries to minimize that effect. More info in the thread "EDCodex. The complete list of third-party tools for Elite Dangerous - Community driven website". Note: anyone (not only authors of tools, threads,videos,community websites/wikis) can and is encouraged to add entries there. Quite a lot of entries have been added after the public release on the 17th. Example: Nineteen added in the first 4 days. The EDCodex stats page shows more information. In total there are atm approx 190+ entries in EDCodex.
 
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Fixed a bug appeared on Firefox that did not allow to display correctly the systems colors by selecting "commodities"
 
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The function that activates the influence's bubble using Ctrl + click on system, will display also the labels of those systems that are into the influence radius ( 15 Ly ).

Sample image:

influence_labels.jpg
 
Added a new PP bubbles function that lets users to switch off the PP bubbles of each Faction singularly as displayed below:

power_single2.jpg
 
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Very damn nice, I wanted to do something similar myself. Out of curiosity, how did you pull the star coordinates in to 3D from EDDB? Any chance you would be willing to open source at least some of the code?
 
Amazing job so far

Thank you

Awesome :) This is getting more and more useful :)

and Thank you too



Very damn nice, I wanted to do something similar myself. Out of curiosity, how did you pull the star coordinates in to 3D from EDDB? Any chance you would be willing to open source at least some of the code?

The stars are circles drawn by html elements named canvas.
These elements become into Threejs Textures.
Those textures are put into a geometry named Points as vertices which take the coordinates of each system.

ThreeJs Points : http://threejs.org/docs/#Reference/Objects/Points


The project started after that I searched "how to draw a 3d scatter plot with threejs", my first idea was to draw all systems in 3D with ThreeJs, just to try it.


Anyway... It will be published as open source project, but not soon.
 
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