I am still waiting for the game company that just kick-ban-deletes stuff like this. If you understand the entire infrastructure needed for a game (the game itself, forums, etc. pp.) than I´d really be happy about anti-social behaviour being punished as such.
at least in my home: nobody enters and spits on the floor without being thrown out.
oh..
Just saying ...
Sorry,
but bassman is really right. Now for everyone who is NOT playing together with other people here are the reasons:
Things we noticed, which make the game unplayable for players who want to team up together in the open play:
1. Instancing does not work. Several trys are needed until you get assigned to the same instance (or call it island), even if the players are friends with each other.
2. Other players can see you (and shoot you) and you can´t see them, even if they are in front of you and 20meter away.
3. Other Player are jumping around or / and unhitable (some Kind of LAG)
4. After we went out of Hyperspace, we never saw more than 6 players on the same place. So where are the 32 players islands? Maybe that also shows, that the netcode is currently not working well.
In my opinion a P2P connectivity is not a solution for ED. The architecture should be just Client-Server based, that means the Clients should just communicate with the Server and not with other Clients. There should be servers in Europe, America, Asia,... for an optimum of gameplay fun. ED is advertised as a
MMO and thats why I bought the game, so please make this basic things work until release.
Maybe some moderator can forward this to the developers. There are a lot of players (not just bassman and me) that are not happy with the multiplayer at the moment!