Gentlemen,
I always thought that ED was promoted as a game of cause and effect. We did something like missions and they had an appropriate effect in the system we operated in.
So I ask you E.D. where is the cause that has diminished the number of cargo missions and the prices paid for those missions throughout the galaxy.
I didn't read that the Government's Galaxy wide had all devalued the Cr.
I didn't read that there was a slump galaxy wide.
I haven't seen that the price of ships, their maintenance and modules have dropped
accordingly in price
I haven't seen that any commodities have dropped accordingly to the new pay scale being offered for delivery.
So ED, imho, you haven't justified the sudden decrease in the number of mission offered and the prices paid to haul cargo in this update.
I may be wrong in my thinking, but it seems you want to push all players into hauling passengers and trying out that new mechanic, I for one am happy hauling cargo, at least cargo doesn't change it's mind where it wants to go!
Please do tell me how you have justified these changes to the game overall, when you are always going on that this is a balanced (cause and effect) game.
yours aye
D38
I always thought that ED was promoted as a game of cause and effect. We did something like missions and they had an appropriate effect in the system we operated in.
So I ask you E.D. where is the cause that has diminished the number of cargo missions and the prices paid for those missions throughout the galaxy.
I didn't read that the Government's Galaxy wide had all devalued the Cr.
I didn't read that there was a slump galaxy wide.
I haven't seen that the price of ships, their maintenance and modules have dropped
accordingly in price
I haven't seen that any commodities have dropped accordingly to the new pay scale being offered for delivery.
So ED, imho, you haven't justified the sudden decrease in the number of mission offered and the prices paid to haul cargo in this update.
I may be wrong in my thinking, but it seems you want to push all players into hauling passengers and trying out that new mechanic, I for one am happy hauling cargo, at least cargo doesn't change it's mind where it wants to go!
Please do tell me how you have justified these changes to the game overall, when you are always going on that this is a balanced (cause and effect) game.
yours aye
D38
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