I'm having trouble with ED's deadzone when using EDTracker.
I got EDTracker a few days ago, and it works perfectly with its config utility - movement of the digital "head" is smooth and directly related to any movement of my head, with no deadzone, and EDTracker staff confirmed to me that there is no deadzone in the actual device itself.
Yet using it in-game shows quite a massive deadzone - I have to turn my head to look at the edges of my 27" monitor before the direction of view starts to change. I have the ED game deadzones set to fully left - see screenshot below.
What am I missing?
I got EDTracker a few days ago, and it works perfectly with its config utility - movement of the digital "head" is smooth and directly related to any movement of my head, with no deadzone, and EDTracker staff confirmed to me that there is no deadzone in the actual device itself.
Yet using it in-game shows quite a massive deadzone - I have to turn my head to look at the edges of my 27" monitor before the direction of view starts to change. I have the ED game deadzones set to fully left - see screenshot below.
What am I missing?
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