When trying to get to a shiny a few 100ly out where the stars are thinning out and only jump-on-fumes and/or jumponium allow you to proceed: How do you seasoned CMDRs effectively plot out there?
At times I get a little frustrated with the GalMap when it doesn't reveal how far two systems ahead are apart, or with synthesis which won't tell me how far I'll be able to jump with a boost (and current fuel levels). The latter is only a slight inconvenience (grey matter, or xls when the decimals matter), but how do you choose the path most likely to get you there? I usually end up eyeballing and brute-forcing, costing lots of jumponium, time and nerves.
At times I get a little frustrated with the GalMap when it doesn't reveal how far two systems ahead are apart, or with synthesis which won't tell me how far I'll be able to jump with a boost (and current fuel levels). The latter is only a slight inconvenience (grey matter, or xls when the decimals matter), but how do you choose the path most likely to get you there? I usually end up eyeballing and brute-forcing, costing lots of jumponium, time and nerves.