Until recently I've owned a DK2, I now have a Vive and I tried the FD demo Vive at EGX 2015 (at the HTC demo area rather than Frontier's, but it was still a chap from Frontier running the demo).
I can certainly confirm the text quality is definately lower quality now, than when it was at EGX. The EGX demo was really clear and colours quite vibrant- I remember seeing throughout the cyan chaperon grid above my head, and the dev confirmed it needed calibrating because I was the first person to try it that day (I jumped those registration queues by chatting up a HTC rep- sorry peeps!).
There were no god-ray effects either, so I'm assuming the Vive units at EGX (before they turned into the Pre designs we have today) didn't have Fresnel lenses, so more akin to the DK2 lenses.
I was trying to make a mental comparison at the time at EGX between the DK2 and the Vive, so I could decide if I was going to purchase one- hence I commit this to memory! The pixels to me looked like hexagon shapes, with very little black inbetween but I was impressed with the quality at the time, hence I pre-order the Vive. However, my Vive today looks like standard pixels like a DK2 has (higher quality and brighter though), but it's the god-rays and smearing that really let it down.
I just think that we're stuck with this until Frontier allow us to either change the contrast / brightness ourselves with sliders, or put in some sort of changes to this type of setting when VR mode is selected.
I've found a way of changing this through the video adapter, but it's a lot of fiddling around and hardly something that would suit for all VR titles because it would make the display the same for all VR games then:
https://forums.frontier.co.uk/showthread.php?t=244296
I can't work out why it looked much better at EGX really. Most strange. Well done to the OP for bringing this up though- it is definately worthy of discussion!
Oh, by the way it's only ED where the Vive isn't looking very good. All other VR titles are brighter overall, so it's only when you have black and then bright colours over that (so most of ED sadly) when the glare really doesn't look too good. I'm really enjoying the Vive for everything else, so nobody should consider cancelling unless they only want to play ED!
I can certainly confirm the text quality is definately lower quality now, than when it was at EGX. The EGX demo was really clear and colours quite vibrant- I remember seeing throughout the cyan chaperon grid above my head, and the dev confirmed it needed calibrating because I was the first person to try it that day (I jumped those registration queues by chatting up a HTC rep- sorry peeps!).
There were no god-ray effects either, so I'm assuming the Vive units at EGX (before they turned into the Pre designs we have today) didn't have Fresnel lenses, so more akin to the DK2 lenses.
I was trying to make a mental comparison at the time at EGX between the DK2 and the Vive, so I could decide if I was going to purchase one- hence I commit this to memory! The pixels to me looked like hexagon shapes, with very little black inbetween but I was impressed with the quality at the time, hence I pre-order the Vive. However, my Vive today looks like standard pixels like a DK2 has (higher quality and brighter though), but it's the god-rays and smearing that really let it down.
I just think that we're stuck with this until Frontier allow us to either change the contrast / brightness ourselves with sliders, or put in some sort of changes to this type of setting when VR mode is selected.
I've found a way of changing this through the video adapter, but it's a lot of fiddling around and hardly something that would suit for all VR titles because it would make the display the same for all VR games then:
https://forums.frontier.co.uk/showthread.php?t=244296
I can't work out why it looked much better at EGX really. Most strange. Well done to the OP for bringing this up though- it is definately worthy of discussion!
Oh, by the way it's only ED where the Vive isn't looking very good. All other VR titles are brighter overall, so it's only when you have black and then bright colours over that (so most of ED sadly) when the glare really doesn't look too good. I'm really enjoying the Vive for everything else, so nobody should consider cancelling unless they only want to play ED!
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