So does you reading it means that somewhere along the lines the ideas meet some sort of developer consideration?
You had to ask did you?
I am not sure how to answer that without running a significant chance of being misunderstood. If I am not here tomorrow then David has fired me
To begin with, I see very little on this forum that we haven't already thought of internally - and sometimes included in the design and sometimes thrown away. We have - after all - been thinking about the design for a long time and just waited for the right opportunity to do the next game in the series.
Where ideas on this forum matches our thoughts on the design we kind of go "cool, they will be happy about that then". There are also ideas on this forum that won't be implemented in the game - they might be "bad" ideas, not technically achievable or just inconsistent with another feature - and so where we get that kind of mismatch we consider how do we make "our feature" accessible enough that gamers will enjoy it and feel that it was the natural choice?
This "our feature/idea" crap has nothing to do with arrogance really and everything to do with taking responsibility. It is a sign that ultimately we are the ones responsible for the design and so we have to trust in our own ability to determine what is best for the game to make it both a fun and consistent experience.
So your ideas are taken into consideration, but perhaps more indirectly than you thought. They are "nudges in a direction" rather than ideas from our point of view. For myself I hope you will keep on telling us what you want.
And I hope that makes sense as a reply.