Elite and Windows Mixed Reality (VR) headsets

Microsoft should focus on operating systems and Office programs.

I've been burned too many times by their half-hearted investment in technology only to back out when they don't make a packet in the first 15 days.
 
This isn't Microsoft doing the hardware. Currently Dell, Lenovo, Acer, and HP are working with Microsoft to bring out new headsets. The aim is to do it at a more competitive price. This is a huge win for consumers.
 
Microsoft should focus on operating systems and Office programs.

I've been burned too many times by their half-hearted investment in technology only to back out when they don't make a packet in the first 15 days.

I was tempted by the Hololens until I discovered that the price of it (it is available to developers) included absolutely no warranty - if it failed the day after you bought it, that was it. As MS only currently sell them to businesses, consumer law would not apply. For a device that is not yet released, and costs $3000 (I think the UK price was around £2000), that is utterly unreasonable.

HoloLens looks interesting, but I don't think it would be much good for games like E: D. Elite needs full VR - why would you want your living room or surroundings mixed in? As you've pointed out, the main aim of HoloLens is not currently gaming.

This isn't Microsoft doing the hardware. Currently Dell, Lenovo, Acer, and HP are working with Microsoft to bring out new headsets. The aim is to do it at a more competitive price. This is a huge win for consumers.

We'll not know if it is a win until we see the final offering. :)
 
The Acer dev unit is only $299.

But I doubt it's going to be less resource hungry, at least for ed. Only way that would be true is if it was either running at lower fps or resolution, if not both.
Two things where I consider the rift and the vive to fulfil the absolute minimum.
 
The details are still sketchy but the Dell headset was talked about here http://techreport.com/news/32466/dell-visor-vr118-is-just-what-soldier-76-ordered#0 "The Visor VR118 is designed to keep the weight of the device off of the user's face and nose—a primary user complaint about the HTC Vive. The front portion of the headset can flip upward to let users look at the real world without needing to remove the entire Visor. The display and power cables run along the ring that encircles the user's head and waterfall down the user's back, much like with other VR headsets we've seen.
Dell didn't offer a ton of technical details about the Visor, but we do know that the display has a total resolution of 2880x1440 and a 90 Hz refresh rate."

From what I gather the setup is very easy and the image, while it still has the screen door effect, is sharper.

There has been claims of lower overhead due to the fact that the headsets run off of the OS and not some app like the Vive and Rift do.
 
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