So, we all know Elite has a very solid base but needs a bit more meat, and the 1.1 patch is really just a (small) first step on what hopefully is a longer series of upgrades and additions to the game. So what if you've seen pretty much all there's to be seen, and get solid at the various things to do in the game in about 30-60 hours (give or take).
That means learning to fly, learning to dock and getting proficient at it, doing some exporing, doing some trading, doing some mining, doing some missions, buying a new ship or two, and perhaps even getting friendly with some of the factions. You'll find that yes, there's not much depth to it, but there's a variety of activities you can engage in. I'm not even talking about going hardcore eurotrucker in space or roleplaying there. Anything between 30-60 hours seems reasonable to me if you are willing to explore the various gameplay elements (instead of saying, "nah, I'm not even bothering with missions and such")
Elite is a mile wide and an inch deep, they say, 7/10 and such.
Really?
You have seen everything there is to see in Evolve in 1 hour, tops. You have a very small number of maps (and a ton of paid DLC) fueling a fun but ultimately very very short-lived multiplayer mode. The SP mode might as well not exist because it's really just a botmatch.
Evolve gets 8/10 on Gamespot.
Seriously? I don't think Elite is perfect. I am not entirely happy with it as it is right now, and I do hope 1.2 will seriously spruce up the missions and coop functionality. But even as it is now, Elite has so much more content and replayability than Evolve, it's dizzying. Elite may be a mile wide and an inch deep, but Evolve is an inch wide and an inch deep, with several millimeter-deep additional holes that were announced before the main game even, which unlock if you put in some extra coins.
If evolve is an 8/10, then Elite is a 9/10, it's as simple of that. And anyone complaining about the lack of depth I better not see playing Evolve, ever.
So do push FD to add more content and variety to the game, please. But stop the "mile wide inch deep" thing. Get real.
That means learning to fly, learning to dock and getting proficient at it, doing some exporing, doing some trading, doing some mining, doing some missions, buying a new ship or two, and perhaps even getting friendly with some of the factions. You'll find that yes, there's not much depth to it, but there's a variety of activities you can engage in. I'm not even talking about going hardcore eurotrucker in space or roleplaying there. Anything between 30-60 hours seems reasonable to me if you are willing to explore the various gameplay elements (instead of saying, "nah, I'm not even bothering with missions and such")
Elite is a mile wide and an inch deep, they say, 7/10 and such.
Really?
You have seen everything there is to see in Evolve in 1 hour, tops. You have a very small number of maps (and a ton of paid DLC) fueling a fun but ultimately very very short-lived multiplayer mode. The SP mode might as well not exist because it's really just a botmatch.
Evolve gets 8/10 on Gamespot.
Seriously? I don't think Elite is perfect. I am not entirely happy with it as it is right now, and I do hope 1.2 will seriously spruce up the missions and coop functionality. But even as it is now, Elite has so much more content and replayability than Evolve, it's dizzying. Elite may be a mile wide and an inch deep, but Evolve is an inch wide and an inch deep, with several millimeter-deep additional holes that were announced before the main game even, which unlock if you put in some extra coins.
If evolve is an 8/10, then Elite is a 9/10, it's as simple of that. And anyone complaining about the lack of depth I better not see playing Evolve, ever.
So do push FD to add more content and variety to the game, please. But stop the "mile wide inch deep" thing. Get real.