Hello everybody, and yuletide greetings 
Here is my perspective as a newcomer (written more for myself than anyone else - but I decided to share anyhoo, any offence is not intended)
I played the original Elite and Frontier (Elite 2) and enjoyed them greatly, however gaming has now moved on and improved in many area's and I have found that Elite Dangerous, whilst having amazing 4k graphic ability, does not currently live up to what I had expected.
Firstly (and probably something that has been discussed to death) the lack of 3rd person perspective. After finding no option to view my ship from the 'outside' I decided to search the forum, and realized this is design decision to prevent an unfair advantage in dog fights- fair enough. However many gamers spend money on 'costumes' and detailing in order to feel more individual - at is stands, the money I may spend looking 'unique' is not for my benefit (since I cant see it) but for others - so my first suggestion would to be the implementation of a 3rd person perspective in solo play (thereby negating the perceived 'unfair advantage' (NPC's wont care I assume?)
From the product/sales page; a distinct impression is given that you will be able to see your ship from the 3rd person - if this will NEVER be the case - I think this show case needs to be changed.
The game itself - I have found rather... to put it politely... . Having to orientate your ship in a VERY specific manner in order to dock is neither intuitive or enjoyable. Yes I know you can buy an 'auto dock' module, but its slow and clunky.
The above point gives rise to my next problem - this game is not marketed as a 'flight sim' - but that is the 'feel' this game has - it is very about making you do things the 'proper way' rather than an 'intuitive way' - I find it hard to believe that the simplistic computer that landed us on the moon - is somehow unable to help us dock our craft in a quick and easy manner.
Finally, a review of the community; this seems to be a split between hardcore 'sim' fans, and people like myself who do not feel that watching a 'star field' for 40 mins (on the more further space stations) is very 'game like'. And I must say that the original elite and frontier did not make me sit and wait (actively monitoring approach or risk offshoot) it had a very clever time 'speed up' system, which meant you did not have to sit and watch a 'screen saver' for extended periods of time.
You may ask me how we are meant to 'speed up' time in an MMO. My answer is this: Time enhancing 'drugs' - these affect your perception of time (you get to destination 'faster' but the time that passes is perceived as much faster) as a counter balance if you are using these 'drugs' and are interdicted you are thrown into a state of confusion that puts you at a distinct disadvantage.
To end this review/rant - I have to say that many people simply do not have the time to 'enjoy' approaching a destination that takes up to 40 minutes or more (yes I know that you can plan your trade/missions so that you are closer to the required destination) and I completely understand there are people out there who will happily spend an hour or more on 'pre flight checks' (those people who use the very in depth flight system games).
However I feel there needs to be a middle ground, and at the moment I think this game is far to biased towards a 'flight sim' model. If that is the way the game is going to remain - then ok, there is probably nothing I can do to change that - and this game with remain a 'niche - within a niche' and will most likely not garner a very big 'world following'.
However, if there can be a 'meeting of minds' where things are not too simplistic (hand held) and not too hard (flight sim hardcore mode) I believe this game can be a huge success.
I will end in saying: to those who will tell me 'this game is not probably for you' I find that a shame, I REALLY want this game to 'be for me' but as it currently stands - it is far too inaccessible to even to most of the 'hardcore' crowd (coming from someone who played Elite 1/2, original Ultima Online and EVE.
Wishing you all a very merry Christmas - and re-iterating the fact that this post is not an 'attack' on realism, and is rather an 'olive branch' to accessibility that will allow a wider group of people to enjoy this game (NO - not the people who want 'everything on a plate')
Here is my perspective as a newcomer (written more for myself than anyone else - but I decided to share anyhoo, any offence is not intended)
I played the original Elite and Frontier (Elite 2) and enjoyed them greatly, however gaming has now moved on and improved in many area's and I have found that Elite Dangerous, whilst having amazing 4k graphic ability, does not currently live up to what I had expected.
Firstly (and probably something that has been discussed to death) the lack of 3rd person perspective. After finding no option to view my ship from the 'outside' I decided to search the forum, and realized this is design decision to prevent an unfair advantage in dog fights- fair enough. However many gamers spend money on 'costumes' and detailing in order to feel more individual - at is stands, the money I may spend looking 'unique' is not for my benefit (since I cant see it) but for others - so my first suggestion would to be the implementation of a 3rd person perspective in solo play (thereby negating the perceived 'unfair advantage' (NPC's wont care I assume?)
From the product/sales page; a distinct impression is given that you will be able to see your ship from the 3rd person - if this will NEVER be the case - I think this show case needs to be changed.
The game itself - I have found rather... to put it politely... . Having to orientate your ship in a VERY specific manner in order to dock is neither intuitive or enjoyable. Yes I know you can buy an 'auto dock' module, but its slow and clunky.
The above point gives rise to my next problem - this game is not marketed as a 'flight sim' - but that is the 'feel' this game has - it is very about making you do things the 'proper way' rather than an 'intuitive way' - I find it hard to believe that the simplistic computer that landed us on the moon - is somehow unable to help us dock our craft in a quick and easy manner.
Finally, a review of the community; this seems to be a split between hardcore 'sim' fans, and people like myself who do not feel that watching a 'star field' for 40 mins (on the more further space stations) is very 'game like'. And I must say that the original elite and frontier did not make me sit and wait (actively monitoring approach or risk offshoot) it had a very clever time 'speed up' system, which meant you did not have to sit and watch a 'screen saver' for extended periods of time.
You may ask me how we are meant to 'speed up' time in an MMO. My answer is this: Time enhancing 'drugs' - these affect your perception of time (you get to destination 'faster' but the time that passes is perceived as much faster) as a counter balance if you are using these 'drugs' and are interdicted you are thrown into a state of confusion that puts you at a distinct disadvantage.
To end this review/rant - I have to say that many people simply do not have the time to 'enjoy' approaching a destination that takes up to 40 minutes or more (yes I know that you can plan your trade/missions so that you are closer to the required destination) and I completely understand there are people out there who will happily spend an hour or more on 'pre flight checks' (those people who use the very in depth flight system games).
However I feel there needs to be a middle ground, and at the moment I think this game is far to biased towards a 'flight sim' model. If that is the way the game is going to remain - then ok, there is probably nothing I can do to change that - and this game with remain a 'niche - within a niche' and will most likely not garner a very big 'world following'.
However, if there can be a 'meeting of minds' where things are not too simplistic (hand held) and not too hard (flight sim hardcore mode) I believe this game can be a huge success.
I will end in saying: to those who will tell me 'this game is not probably for you' I find that a shame, I REALLY want this game to 'be for me' but as it currently stands - it is far too inaccessible to even to most of the 'hardcore' crowd (coming from someone who played Elite 1/2, original Ultima Online and EVE.
Wishing you all a very merry Christmas - and re-iterating the fact that this post is not an 'attack' on realism, and is rather an 'olive branch' to accessibility that will allow a wider group of people to enjoy this game (NO - not the people who want 'everything on a plate')