I'm actually a fan of the RNG mechanic, because it stops, at least in some ways the min/max issue and hopefully it will link parts of the game together with missions and make it fun and make ship builds unique. However I can't help but feel that as an *unavoidable* side effect of wanting a random elements in the game the mechanics now resemble a fruit machine.
Collect coins > Insert coins > Spin Wheels > Repeat until desired outcome or you run out of coins > Rinse and repeat.
They might do better by removing the special feature graphic that looks and sounds a bit like a fruit machine and maybe change it to some whizz, bang, crash, drill engineering sounds...
Collect coins > Insert coins > Spin Wheels > Repeat until desired outcome or you run out of coins > Rinse and repeat.
They might do better by removing the special feature graphic that looks and sounds a bit like a fruit machine and maybe change it to some whizz, bang, crash, drill engineering sounds...