I have been playing Elite Dangerous for a long time. I have seen many of the changes it has gone through. Despite some scepticism regarding Fleet Carriers, I am happy to have one, as it has opened up my gameplay experience e.g, I am no longer tied into one roll. I can store my cargo and do a bit of combat if I so wish. What concerns me regarding the game, is the constant nerfing of things when trying to make vast amounts of money and the constant grinding that has become a choir. We need the ability to make lots of credits to cover our fleet carrier costs. If we can do it with combat and cargo missions as well, then great, but whether we will be able to make the same kind of money as we do from mining is another story.
I don’t see FC’s as end game content. I see them as a way of opening up the game far more. I wish there were long distance cargo missions that payed really well, but also, the mining of Tritium was an easy and quick process, so you could continue on your journey to deliver the cargo. It is a shame that NPC’s can’t become part of the FC’s buying and selling process. It could help raise capital. I understand a Frontier have concerns about new players earning credits so fast, that within a week they could own a Fleet Carrier. My suggestion around that, is instead of nerfing money making schemes, they should create a criteria, where a player must have an Elite Rank in one or more areas of the game, in order to have the option to purchase one.
I don’t see FC’s as end game content. I see them as a way of opening up the game far more. I wish there were long distance cargo missions that payed really well, but also, the mining of Tritium was an easy and quick process, so you could continue on your journey to deliver the cargo. It is a shame that NPC’s can’t become part of the FC’s buying and selling process. It could help raise capital. I understand a Frontier have concerns about new players earning credits so fast, that within a week they could own a Fleet Carrier. My suggestion around that, is instead of nerfing money making schemes, they should create a criteria, where a player must have an Elite Rank in one or more areas of the game, in order to have the option to purchase one.