Patch Notes Update Elite Dangerous: Horizons server side update - 4 March 2016

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Brett C

Frontier
Hi commanders, we're rolling out a server side patch today. We're not anticipating any downtime while we get this update pushed to the servers. Below are the patch notes.

General Fixes:

  • Fixed some Commanders unable to get into the game because of an error loading their Commander Data.
  • Fixed a transaction server error when docking an SRV into a ship.

Powerplay Fixes:

  • Updated various description strings.
  • Fixed some Powers' incorrect Commodity stock System Effects.
  • Fix President Hudson's weapons discount in HQ, Control and Federal Exploited systems.
  • Fix Senator Patreus' Rank 5 discount for rearming costs.
  • Fix a "double dipping" of bounty and combat bond voucher value effects. Now:
    • The Rank Benefit only applies when redeeming vouchers in systems controlled or exploited by your Power
    • The System Effect only applies when claiming a Bounty by destroying a Wanted ship in a system controlled or exploited by your power

Known issue:
  • System and Rank effects that affect the values of Fines and Bounties (including Archon Delain's Rank 5 100% reduction) are working, but the Transactions cockpit UI tab often requires a Starsystem transition to catch up to the modified values.
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Thanks Brett,

Good to see that the tweaks and updates keep rolling in. :)
 
  • Fix a "double dipping" of bounty and combat bond voucher value effects. Now:
    • The Rank Benefit only applies when redeeming vouchers in systems controlled or exploited by your Power
    • The System Effect only applies when claiming a Bounty by destroying a Wanted ship in a system controlled or exploited by your power

Does this mean it will no longer apply to combat bonds if that was never the intended benefit? I know Sandro said it was going to be fixed, just asking if removing the bonus from combat bonds is included in this update or not?
 
Does the fix include the complete lack of application of Mahon's exploited systems' passive bonuses? Emphasis on exploited, control system bonuses work.
 

Brett C

Frontier
Does this mean it will no longer apply to combat bonds if that was never the intended benefit? I know Sandro said it was going to be fixed, just asking if removing the bonus from combat bonds is included in this update or not?

Hi Szyslak22,

As Sandro mentioned when this was being discussed a few weeks ago, Powerplay System Effects no longer apply to Combat Bonds being created within systems Controlled and Exploited by Powers that affect bounty values.

However, the Rank Benefits still applies to both Bounty, and Combat Bond vouchers being redeemed in Starsystems Controlled and Exploited by your Power.

Thanks!
 
Hi Szyslak22,

As Sandro mentioned when this was being discussed a few weeks ago, Powerplay System Effects no longer apply to Combat Bonds being created within systems Controlled and Exploited by Powers that affect bounty values.

However, the Rank Benefits still applies to both Bounty, and Combat Bond vouchers being redeemed in Starsystems Controlled and Exploited by your Power.

Thanks!

Does that mean that competing combat-bond CGs are still predetermined for one side when they are within the territory of said powers? Because that was the whole point of the change. And it was stated that the influence of combat bonds was removed altogether.
 
Thanks Brett,

Good to see that the tweaks and updates keep rolling in. :)
When the updates keep rolling in, you don't ask how
Think of all the people guaranteed a good time now!

(Yes, randomly for some reason that just made me think of Money kept Rolling In)
 
Can someone give us an ETA on fixes for the Kumo Crew?

Edit: what is the commodity stock system effects about? I think that's a Kumo thing.


Ta.
 
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Any chance this description is being implemented, or being rewritten?
irJEGSK.png


Says Delaine opposes Sirius expansions by destroying his ships, this earns us 0 merits.

We need to pirate his ships cargo at the moment.
 
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  • System and Rank effects that affect the values of Fines and Bounties (including Archon Delain's Rank 5 100% reduction) are working, but the Transactions cockpit UI tab often requires a Starsystem transition to catch up to the modified values.


YES! Finally! Now if only I knew a route that made me enough money to make that worth it....
 

VampyreGTX

Volunteer Moderator
So on the BH'ing bounty change, does that mean, for example, as Rank 5 Hudson, bounties claimed in LHS 215 (Hudson exploited system), will be half of what they were up to now? I'm not sure what the double-dipping was prior to this mention.
 
Any chance this fixed the Archon control system effect: "Huge increase in consumption and production of narcotics and weapons along with reduced costs"?

- - - - - Additional Content Posted / Auto Merge - - - - -

YES! Finally! Now if only I knew a route that made me enough money to make that worth it....

You'll want to start the route in Torval space....
 
Hi commanders, we're rolling out a server side patch today. We're not anticipating any downtime while we get this update pushed to the servers. Below are the patch notes.

General Fixes:

  • Fixed some Commanders unable to get into the game because of an error loading their Commander Data.
  • Fixed a transaction server error when docking an SRV into a ship.

Powerplay Fixes:

  • Updated various description strings.
  • Fixed some Powers' incorrect Commodity stock System Effects.
  • Fix President Hudson's weapons discount in HQ, Control and Federal Exploited systems.
  • Fix Senator Patreus' Rank 5 discount for rearming costs.
  • Fix a "double dipping" of bounty and combat bond voucher value effects. Now:
    • The Rank Benefit only applies when redeeming vouchers in systems controlled or exploited by your Power
    • The System Effect only applies when claiming a Bounty by destroying a Wanted ship in a system controlled or exploited by your power

Known issue:
  • System and Rank effects that affect the values of Fines and Bounties (including Archon Delain's Rank 5 100% reduction) are working, but the Transactions cockpit UI tab often requires a Starsystem transition to catch up to the modified values.


Thanks Brett

Does this fix finally mean that NPC bounties will be 50% higher in all of Antal's exploited systems and 100% higher in controlled systems? As this bug has been present since power play came out and has been reported.

The nice chaps at support said a few months ago "Having been discussed with the guys who are in charge of this, and following several discussions after this, it appears as though we'll be able to fix this properly and finally as part of the 1.5/2.0 releases. d"

and this time last month that there would hunt down some concrete answers in a day or two.

Cheers and thank you for the update.
 
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