Is ED successfully driving the Rift in Direct Mode yet?
I got the DK2 in September and was slightly misled with the 'ED migrated to Oculus SDK 0.4.3' news last summer - i.e. the game was recompiled with the new SDK but actually still using the old codepath, so it wasn't really news.
I don't mean to offend ED lovers but the original dev/alpha/temporary Oculus method of having the DK1 as simply a distorted HDMI windows desktop display is *really* old and never intended to be the production solution. For multiple reasons 'extended mode' is inconvenient on my rig (yes I could spend a long time juggling my graphics configuration each time I use my PC for ED or regular use). I don't need advice 'you're mistaken extended mode is fine' because I really do know what I'm doing (honestly) and on my rig it's not.
I got the DK2 in September and was slightly misled with the 'ED migrated to Oculus SDK 0.4.3' news last summer - i.e. the game was recompiled with the new SDK but actually still using the old codepath, so it wasn't really news.
I don't mean to offend ED lovers but the original dev/alpha/temporary Oculus method of having the DK1 as simply a distorted HDMI windows desktop display is *really* old and never intended to be the production solution. For multiple reasons 'extended mode' is inconvenient on my rig (yes I could spend a long time juggling my graphics configuration each time I use my PC for ED or regular use). I don't need advice 'you're mistaken extended mode is fine' because I really do know what I'm doing (honestly) and on my rig it's not.