In-Development Elite: Dangerous Journal [WebSocket] Server

Elite: Dangerous Journal Server is a simple WebSocket server that broadcasts all Journal Updates.

It allows clients to connect and choose what Event types to subscribe to, or to listen to every event that is added to the Journal.

It is designed to be run continuously in the background and works across multiple play sessions (and therefore multiple Journal files).

You can find the code on GitHub: https://github.com/DVDAGames/elite-dangerous-journal-server

You can also install it via npm: https://www.npmjs.com/package/elite-dangerous-journal-server

It is primarily created for JavaScript applications, but any language with a WebSocket implementation should be able to connect to the server as a client and subscribe to Journal Events.
 
If I understand that correctly its primary intent is to be used with local apps which technically don't need any network? This really seems like something I could be using for one of my projects.
 
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