Elite Dangerous: Odyssey Update | Fix For Noticable Reports Of Performance 'Stuttering' at Settlements and POIs

That is curious...
I play in 4k on a 2080 Super too... Plenty of my livestreams if you wish to watch have the FPS counter running too, scaled down to 1440 / 60 for youtube, of course.
There is even a 4k native mostly Ultra combat session played on the day 8.02 was introduced. That isn't brilliant, but as the settlement was one that was driving FPS down to single digits previously, it is a massive improvement.

Perhaps the 12 / 24 AMD processor helps compared to Intel?
Thanks. I watched some of your footage and it looks like you're in better shape than I am at around 35-45 on average, although I do see you also get some excruciating drops and stutters from time to time.
Have you customized any settings or just default Ultra? Does your framerate improve at 1080 or lower resolutions? Desktop or laptop? Overclocking?
I'd like to get to the bottom of this. I would say it's playable but not enjoyable, and I'd expect better on this hardware, especially since during the alpha I found settlement play to be much smoother, and that was on an inferior machine (GTX 1660 Ti, i7-8750).
 
Thanks. I watched some of your footage and it looks like you're in better shape than I am at around 35-45 on average, although I do see you also get some excruciating drops and stutters from time to time.
Have you customized any settings or just default Ultra? Does your framerate improve at 1080 or lower resolutions? Desktop or laptop? Overclocking?
I'd like to get to the bottom of this. I would say it's playable but not enjoyable, and I'd expect better on this hardware, especially since during the alpha I found settlement play to be much smoother, and that was on an inferior machine (GTX 1660 Ti, i7-8750).
How I run Odyssey depends on what I intend to do during the session - out doing the tourist bit and visitng new systems I can pretty much set everything to Ultra and be pretty much assured of good performance. Although some of the dense patches of vegetation can drop FPS down, noticably.

If I'm doing combat centric activities I'll drop to mostly high settings (and even use the AMD upscaling set to ultra as it does help) and, bar some of the extraction sites, get around 60 FPS pretty much all of the time.

Yes, there is an improvement in 1080 (I experimented a couple of days ago) but not 4x better! (around double on average, but with exceptions - space does see the best improvement where framerates can be similar to Horizons)

Odyssey is still odd in how it performs, but considerably better in settlements than previously for me, it has a way to go to be close to Horizons performance and stability, but is slowly getting there.

Alpha was 'better' performing in 4k I believe, I do have videos made during the alpha which I really should have another watch of!

During the 'worst' (patch 6 & 7) performing times of Odyssey I would have to run combat in 1440 to get more than 30 FPS, and even then on the extraction settlement scenarios framerates would tank every 20 seconds or so for about 5 seconds (the 'norm' on some was around 5 FPS!)

This is a desktop PC, nothing is overclocked (I gave up squeezing the last drop of performance from my kit a few years back, a few % started to become barely noticable) and currently not even water-cooling but on air (that changes according to mood).

I'll no doubt be streaming again in the near future - with the correct settings for the session - currently there is no way anything settlement / combat related would give 60 FPS in pure Ultra for me. Until Frontier have completed the optimisation of Odyssey it is a case of experimenting for the best combination of settings for purpose, it would be nice to not have to do so, but, currently that isn't an option.

(sorry, a bit of a wall of text!)
 
@lesscode - afterthought.

I played in a Med ground CZ earlier tonight, on another body that was known to be terrible pre Update 8, it was still low FPS (I'd guess between 30-50) but playable, the slowdown was noticable but not to the 'unplayable and get blown up by enforcers extent. Overall, even though still only average, it was a better experience than previously - I imagine if I had gone to 1440 the 'lows' may have been around 40 or so FPS and felt a little smoother.
 
So, maybe it was a one off, i'll ticket it if it happens again, but had my first (i think ever?) drop below 20 fps and serious stutter this morning at Ishida Shelter in HR 1064.

Was doing a data theft mission from a hab and first after (sadly) having to off the poor pilot who happened to be in the room (not my fault, he wouldn't leave!) and downloading the data (Employee History so legal and no alarms) the door wouldn't open and let me out. Relogged and ended up back near the landing pads in the snow, FPS dropped to 14 and every movement stuttered. For about a minute and half, before clearing up and the FPS went back up > 30.

This pretty odd for me, i've been one of the lucky ones who've seen reasonably smooth (even if it runs really hot) performance.

Windows 10, i7-10700, 16 GB
GeForce RTX 2060, 8GB

1440p borderless, everything set to High/Ultra, upscaling on normal and TFQ is Anisotropic x8

Also just in general seeing a little more stutter immediately after flying in through the mailslot.
 
Interesting, with this fix was my last two plays on my desktop absolutely smooth (means on foot play). I also think it was for a first time when I saw moments when I hit my 60 fps cap in local settlements. Ground combat zones also worked nicely (with occasionally spotted "frozen" opposing NPCs but I hope this will be improved). Really nice work on it, fingers crossed for further successfull work on fixes and improvements!
 
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