Ok today i have came across to video that LTT made about "Asynchronous Reprojection" as i understood this is also implemented in VR, so why is this not enabled for non VR players who wanna play on regular monitor without VR who cant hit high fps mark ? or experience massive fps drops on stations, settlements or massive CG events when there are a lot of commanders around. I am not specialized in graphical rendering but I wonder what do you all think about this
Linus tech tip video
Ascynchronous reprojection test
Async Reprojection outside of VR
Elite dangerous VR: Asynchronous Reprojection
Fix performance in VR Elite dangerous
Elite: Dangerous 2.2 (Beta6) -Asynchronous Spacewarp (ASW) Comparison in VR
Do you think this would be useful setting to enable it also for non VR elite players inside the game settings ?
Linus tech tip video
Ascynchronous reprojection test
Async Reprojection outside of VR
Elite dangerous VR: Asynchronous Reprojection
Fix performance in VR Elite dangerous
Elite: Dangerous 2.2 (Beta6) -Asynchronous Spacewarp (ASW) Comparison in VR
Do you think this would be useful setting to enable it also for non VR elite players inside the game settings ?
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