Proposal Discussion Elite Dangerous, realy dangerous ?!?

I would like to bring here my opinion on the game and its future and yes one more ^^

I think the game will not be long sustained by players apart from the old fanboy. I think the game suffers a major mystification between what is currently playing, the future of the game, and especially what the players think.

Players generally stay on the game for the content and fanboy for what they think about the game. The game is very promising, it's a dream, but as a starting point a game that does not correspond at all today
In 1984, Elite with lines as a 3D, it took a lot of imagination to feel in the space, which is why we love these games at this time.

Now our imagination is much more limited because the game offers us a lot of visual content. So we are waiting for more visual content and gameplay.

All this to say that if nothing is working around the super cruise the games do not or no longer attracted because it is a very bad thing. It's been a month since I played so hardcore has ED. I really love this game but now the super cruise it tires me very quickly, there is no interest, no management or temperature control, nothing to do, just to handle the speed, and that still mostly on 47000 LY ... you fixed your star or planet and that there is more than to wait, while for old players maybe they like it, they play at night once the kids to bed. But me when they are sleeping i do not want to spend the few hours i have left before going to bed to watch my ship spinning alone on a point. I just need one finger to control my stuff. It quickly filled up.

Here I'll stop there, because I think not provide easily explain my point of view with "google translation" ^^ but I really like this game and I'd want to play for a long time

Thank you for your reading and understanding,

the interdicitions will not improve anything !!

things for me to review :

- The super cruise
- Weapons on cargo ships misplaced
- Multiplayer
- Missions unusable after a higher level
- The radar
- Too linear , the galaxy is not sufficiently exploited
- Too few encounters with other players since 2.04

and yes I know it's a beta , but I do not think everything is reviewed , I hope ^^
 
In 1984, Elite with lines as a 3D, it took a lot of imagination to feel in the space, which is why we love these games at this time.

Now our imagination is much more limited because the game offers us a lot of visual content. So we are waiting for more visual content and gameplay.
I hope guys in FD understand this as well... they can't just make Elite 2 with smooth graphics and awesome sound design.

To make a good 2014/2015 game, you should improve and modernise your game design as well as technology.
 
In 1984, Elite with lines as a 3D, it took a lot of imagination to feel in the space, which is why we love these games at this time.

Now our imagination is much more limited because the game offers us a lot of visual content. So we are waiting for more visual content and gameplay.

I was going to quote these very lines - someone beat me to it but I'll quote them anyway. Well said.
I will add that as long as FD understand this, this is the main point. They could overdo it with too much content also. It is just as much about not including stuff that breaks our imagination filling the space with stuff, as it is about the game filling that space with stuff. In fact I would say if in doubt leave it out, or just hint at it.... Until it can be gotten right.
 
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