Elite Dangerous | Trailblazers OUT NOW!

Elite Dangerous | Trailblazers OUT NOW!​

Out when exactly? would surely love some updates or timeframes. Haven't gotten the chance to play for the 5 seconds it was out..
 

Elite Dangerous | Trailblazers OUT NOW!​

Out when exactly? would surely love some updates or timeframes. Haven't gotten the chance to play for the 5 seconds it was out..
Unsure if serious or not; if serious, take walk in the fresh* air outside, perhaps?

*unless living in an area where polution is high, then I would probably stay inside
 
Issue report #70727 (Cobra Mk5 trespass warning at small landing pads) is not fixed for player-created settlements.
To be more precise, it's not fixed for SOME player-created settlements. In mine the problem doesn't happen.

I suspect it depends on the settlement type.
 
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Greetings Commanders!

The time has come to become the galactic pioneers you were born to be! The epic Trailblazers update is now here, bringing with it the chance for you to truly make your mark on the milky way with System Colonisation! The Trailblazers update includes many awesome features which you can learn about on our Trailblazers page!

System Colonisation will initially be available in a Beta format. Whilst features and progress will remain permanent we will be reviewing and adjust balancing and numbers for resources and distances as the Beta progresses. We're proud and excited for you to start making the Milky Way your own with Trailblazers and we can't wait to see you place your flags in the history of Elite Dangerous' world!

Click here for the Update Notes
This is awesome
I was an original backer and have a system and station from those early days, can my system produce revenue now as mentioned here in the trail blazers update? If so how ?
 
I started building an Orbis station. No construction service. Col 285 Sector SB -R B19-2 - A5 - Orbital Construction: Nemere relay.
Elite Dangerous Screenshot 2025.03.18 - 04.32.49.64.png
 
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I've heard of someone having an issue where they built a star port and it's market is producing nothing but biowaste. I currently have a colonisation project going where the Coriolis station will be constructed in a system with two stars and nothing else. If I were to go through with building this station would that end up being the case as well? Would I be better placed to cancel the colony and try again elsewhere?
 
I've heard of someone having an issue where they built a star port and it's market is producing nothing but biowaste. I currently have a colonisation project going where the Coriolis station will be constructed in a system with two stars and nothing else. If I were to go through with building this station would that end up being the case as well? Would I be better placed to cancel the colony and try again elsewhere?
The short answer is yes. A coriolis by default is a colony economy.
 
I currently have a colonisation project going where the Coriolis station will be constructed in a system with two stars and nothing else. If I were to go through with building this station would that end up being the case as well? Would I be better placed to cancel the colony and try again elsewhere?

I picked up from Reddit that an outpost or installation in orbit around the same planet or moon your Coriolis (or Orbis/Ocellus) is orbiting will influence the economy of your starport. Would think it'll work the same way for suns.
 
@Paul_Crowther

The broken livery screen in VR was fixed in the Ascendancy update however it looks like it wasn’t a complete fix - if you go to the livery screen for the SRV (for example) and then return to the ship livery screen, the ship paint will be in the broken state (ie. either default paint at maximum wear or flickering areas like z-fighting textures).

It’s a minor issue and the ship livery screen will work correctly again if you exit/re-select it, but it’s a “fixed” issue report that isn’t really fixed.
 
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