What about a new game mode?
Many MMOG offer some sort of arena or battleground to cater for the players darkest passions -> PVP!
Let's say there is a limited space of 10 systems where 2 factions battle for supremacy.
Rest of the galaxy is off limits. Greyed out or just not accessible.
Player's choose one side (Federation or Empire) and fight for their glory.
NPC ships only spawn military vessels belonging to either side. No pirates/traders/neutrals etc..
After a certain amount of NPC or Player vessels killed a event would be triggered.
Which would result in spawning capital ships which will be battling out who will control that system.
So systems can change allegiance.
Different systems could earn different points depending on importance.
After a set period of time, reaching certain amount of points or the capture of a certain system the winning side should be declared.
Or maybe eternal war with no ending? Don't know what people would prefer.
There would be no mining, no exploration nor trading. Just pvp.
The player's rank would determine the ship class available for duty.
Bounties could be used to upgrade your modules of course. The amount should be depending on the rank.
What do you guys think? Heresy or acceptable playmode?
Many MMOG offer some sort of arena or battleground to cater for the players darkest passions -> PVP!
Let's say there is a limited space of 10 systems where 2 factions battle for supremacy.
Rest of the galaxy is off limits. Greyed out or just not accessible.
Player's choose one side (Federation or Empire) and fight for their glory.
NPC ships only spawn military vessels belonging to either side. No pirates/traders/neutrals etc..
After a certain amount of NPC or Player vessels killed a event would be triggered.
Which would result in spawning capital ships which will be battling out who will control that system.
So systems can change allegiance.
Different systems could earn different points depending on importance.
After a set period of time, reaching certain amount of points or the capture of a certain system the winning side should be declared.
Or maybe eternal war with no ending? Don't know what people would prefer.
There would be no mining, no exploration nor trading. Just pvp.
The player's rank would determine the ship class available for duty.
Bounties could be used to upgrade your modules of course. The amount should be depending on the rank.
What do you guys think? Heresy or acceptable playmode?