Elite saved. Thanks to Starfield

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Elite had not the best past few years.
But now i should say - Elite have no competitors on it's way.

Starfield sucks in every aspect of space exploration/flight/combat.
Starfield sucks in visuals and performance (even while Elite have problems with performance after Odyssey)

Only thing which Elite haven't - storyline.
So if FDev add strong storyline introduction which - there is no game which could compere with it.

BTW @sallymorganmoore @Paul_Crowther Could you finally ask Dev team to add that damn DLSS???
 
There is at least one big competitor, especially if you are so bold to put offline RPGs and multiplayer space sims into the same bracket: No Man's Sky. It may not be your idea of space simming and you like Elite more, but the competitor is there. In addition, there are many indy games that are also competition (e.g. Evochron), but due to lack of man-power fall behind in some aspects. And that's not naming all of the projects that are not really comparable (e.g. SC because of release status, Orbiter for being a real simulator, KSP due to... well... Kerbals).

Starfield is a Bethesda RPG, and it shows. If you turn it this way, it surprisingly sucks way less than other BGS titles in the past (76, I'm looking at you). Both in visuals and performance. The procedural generation content might be less Bethesda-esque, this is true, but come on, Elite has the same freakin assets all over as well, right down to the settlements having the same NPC routes (and let's not start talking about tiling). However, I fully expect the modders to change that in Starfield, while the modders in Elite can do exactly zero about it. Another advantage of being an offline game. Wait a year or two before buying, and you will see it is worth its money.

About the storyline: there is already one in Elite. Granted, it is not as player-focused and detailed as in BGS games, but this again is because of the multiplayer aspect. It is not so easy to get that right, which funny enough Bethesda kind of proved in 76. And with the current reduced man-power behind it, I'm glad there are still additions to the storyline, as the unfolding war shows.

It is also interesting to see that Starfield also only implemented FSR (with questionable success), and not DLSS. Modders will change that already on (official) release day 1, as it seems. BTW, to come back to my first point: NMS has DLSS since quite some time now. Talking about competition...
 
Starfield is not not a space sim. It's a sci-fi RPG with space shooter elements. The hype train was something fierce, people seriously thought it would replace Elite and Star Citizen. Unsurprisingly, these people are disappointed.

On the other hand, most Elder Scrolls veterans who have played not only Skyrim, but also Oblivion, Morrowind and maybe even Daggerfall and Arena, knew exactly what to expect and are elated. From what I've seen from reviews and overviews from folks like Camelworks, Starfield seems to be the most polished and grand Bethesda RPG yet. The lore also seems to have potential.

I'm certainly checking it out once an affordable GPU that can run it on 2,5k res comes out (come on, AMD, release the 7700 and 7800 already, would you?). I've been playing and modding Skyrim for 10 years now and it is getting a bit stale lately. I need something fresh to replace it until ES 6 or Beyond Skyrim comes out🙃
 
people seriously thought it would replace Elite and Star Citizen. Unsurprisingly, these people are disappointed.
That "Dreams.txt" is amazing...
The forum favourites were busy predicting that nobody will be playing ED when Starfield launched!

Could you finally ask Dev team to add that damn DLSS???
FSR 3 would make more sense, everyone could use that, why add something just for Nvidia owners?
 
Starfield is basically Skyrim + Fallout in space. Sure, it's a good game, but far from perfect, and I say this as someone who has put 20+ hours into it. Starfield isn't going change the gaming industry.
 
I do wonder what Frontier will have learned from Starfield

I think i can tell you.
They learned that ED is still the best space sim sandbox out there, with basically no competition in terms of scale (but still anchored in reality), space travel, space combat and nerdy astronomically accurate star systems (as accurate as the model used for star forge were), and not at last, the BGS that make the bubble go around.
 
hmmm strange, over the weekend I played more Starfield than I have played Elite over the course of the entire year. At the moment I also have more fun playing Stafield than I had had playing Elite since Odyssey dropped 🤷‍♂️

Starfield brings everything (and some more) to the table I had on my wishlist for Odyssey. Meaningful exploration (searching for resources or good outpost locations), a fun crafting system, interesting locations to explore (from planetary features to pirate bases), fun gunplay&firefights, planets that have actual biomes and are not all barren wastelands with a slightly different painted skybox. All the stuff the (old) community suggested for Odyssey years ago is suddenly in Starfield. Surface mining, base building, ship interiors and due to the ship builder essentially an indefinite number of different ships to try out....

I would have wished for open space exploration, but fast travel between planets and POIs is okay-ish (for a single player game). At least I am not forced to watch a timer go down for 40 minutes while I supercruise from A to B before I can continue to play the game (okay, to be honest, I used to watch youtube or movies on my second monitor rather than watching that timer going down in Elite).

If FDev only had listend to the suggestions for Odyssey content, they could have beaten Bethesda by one or two years to it. 🥴
 
hmmm strange, over the weekend I played more Starfield than I have played Elite over the course of the entire year.

Which would imply that you quit ED sometime in the previous years 🤷‍♂️
Which is ok, but not quite relevant unless you need some confirmation regarding your gaming habits

If so, i will humor you - it's ok that you like Starfield. There is nothing wrong with that (i'm sure i will like it too, hopefully more than i liked Skyrim which got me for like 200h, but without finishing it since it lost me somewhere mid-road)
And i will end with a quote from Pete Hines, "Walk on, brave explorer"
 
If FDev only had listend to the suggestions for Odyssey content
If they would do it they would have tons of meaningless "features", like base building, or ship interiors (remember common "wile mide, shallow inch"? Doubt in "deep" interiors in elite).
Not this type of game, sorry bro.
 
For myself; my other half is a Bethesda fan and getting really into it. I certainly got caught in the hype but got slapped back to reality by the;
magic visions
in the intro.
I was trying to look past that, and the
annoying fan
until she got to a
alien temple turning her into a wizard
at which point the discussion became somewhat heated and to avoid an outright argument I let some steam off here.
Whilst a lot of the rest of game does look decent without the main plot it's bargain bin material.
 
I watched a video of some chaps first few hours experiencing Starfield. While it was intriguing, the more I thought about it, the less it appealed.

Mind you, it's (very) early days for that game and I'm sure it will develop enormously over time. Personally, I tired of RPG's a while back but then again, one man's meat is another man's poison.
 
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