Elites Potential

I'm casually still playing, when I can. Love that the dev's are still reaching for elites potential. No one can argue that elite has the most potential.

Thoughts?
 
I'm casually still playing, when I can. Love that the dev's are still reaching for elites potential. No one can argue that elite has the most potential.

Thoughts?

Yeah the game definitely has potential, I'm not so sure the devs are reaching at it to it's fullest though.
Most added content is only partially developed like Thargoids, Guardians, Multicrew, Planetary landings, etc.
And I'm not even talking about a potential smooth gameplay considering the multitude of bugs.
 
I was expecting to see additional expansions by now containing content talked about in the first couple years. I agree the game still has a lot of potential, and the sci-fi galactic space sim is nothing to sneeze at.
 
The stations and ships are 50% of the "awe" in the game imo, with the background and planets and such comprising most of the rest.
I agree with all previous posters, especially Schmack. FDev needs to work on the mechanics that tie all the pieces together. It's always a work in progress though.

Can't wait to see the 2020 update.

I didn't think another game could ever tear me away from Skyrim, but I've played pretty much nothing but Elite this year.
 
Can't really comment without a referal to relevant steam charts ;)

Elite has A LOT of potential, sadly it loses some of it due to blunders like constant repeating and new Bugs,
a terrible imbalance due to engineers and by a split community, of which one part would love to play a single player game and another a competitive mmo. Both groups are pressed into the same universe with compromises, which makes both unhappy.
It's still a game with a lot of potential, all the suggestions (here and in suggestions 😆) prove that.
 
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I'm casually still playing, when I can. Love that the dev's are still reaching for elites potential. No one can argue that elite has the most potential.

Thoughts?

Literally would just take them releasing the panther clipper for this game to be bigger than EVE
 
After a long hiatus (cannot even say how long -- three months, at least) I've returned to ED. Part of that was certainly the Oculus Rift. Once you've played this game using VR, there is simply no substitute.

It's a fantastic experience. Yesterday, I went in for well over an hour (had planned to only dip my toe in, as it were -- ten minutes, max, I had told myself, just to get started again), and it was a blast. Did some missions, played with the advanced docking computer (works perfectly for my corvette), and enjoyed the scenery.

It's THE game for me. There is none other I have spent so much time with, and there is no end in sight.
 
Yeah the game definitely has potential, I'm not so sure the devs are reaching at it to it's fullest though.
Most added content is only partially developed like Thargoids, Guardians, Multicrew, Planetary landings, etc.
And I'm not even talking about a potential smooth gameplay considering the multitude of bugs.
True, I think it's hard to balance priorities though. If you ask 10 people what they want from the game you'll get 11 different answers. I am mostly indifferent about Thargoids, Guardians, Multicrew and Planetary Landings. I do like the persistent USS though, I want to see more like this. Top priority should be cockpit cats.
 
Can't really comment without a referal to relevant steam charts ;)

Elite has A LOT of potential, sadly it loses some of it due to blunders like constant repeating and new Bugs,
a terrible imbalance due to engineers and by a split community, of which one part would love to play a single player game and another a competitive mmo. Both groups are pressed into the same universe wih compromises, which makes both unhappy.
It's still a game with a lot of potential, all the suggestions (here and in suggestions 😆) prove that.
Regarding Steamcharts, if I would be in charge of the game even less people would play it. It would probably be a better game though (for me). I believe no amount of content and features would make the game more popular, at least not without compromising the soul of the game. In other words, it's a niche game. However, I agree that less bugs and more of the promised features would make the core player base happy.
 
True, I think it's hard to balance priorities though. If you ask 10 people what they want from the game you'll get 11 different answers. I am mostly indifferent about Thargoids, Guardians, Multicrew and Planetary Landings. I do like the persistent USS though, I want to see more like this. Top priority should be cockpit cats.

I agree with you that everyone looks for something else in ED, I was talking about the thing though that Fdev implements something new to the game, you can fidget around a bit with it and that was it.
Many aspects of the game are only half developed, it's oooh and aaah at first but there it ends.

I would be far more engaged with the Thargoids if they were more then just another cool looking npc you can shoot at.
Same is to say about planetary landings, it's cool but once you're standing there in your srv next to your ship there's not much else to do then watch the scenery and shoot some rocks.

I said it before in another thread, to me it seems that Fdev prioritizes quantity over quality, cram as many features in there but they're not fleshing them out.
Same thing happens to bugs, they release updates with a multitude of bugs and many of them just remain or come back later.

No I definitely don't think Fdev is reaching for ED's full potential.
 
I do love playing ED (honest!) and there's a lot to admire about it, but I agree with what seems to be a common opinion that much of ED's current content feels 'unfinished'.

I would be happier if FD concentrated on fixing bugs, inconsistencies and fleshing-out the existing features more for a while, but now they're taking time out to drum up another huge mysterious update ("the biggest ever") so I guess I'll wait and see what that brings and endure the existing game as it is in the meantime.

At the moment I feel there's only one thing I can bet on coming in the 2020 update. It starts with "more" and ends with "bugs".
 
The question here is, is Fdev really aware of the potential of their game?
One would think so, but all evidence points in the other direction...
Also - potential is something seen differently - even in this thread are slightly different views what should or could be developed more.

But all this discussions are useless at this time. Look at the facts. The question now is not if they want or will develop, the question is, will they ever develop the game? The game is now around 5 years old, and the usual live time of a game (multiuser online game) is around 5 to 6 years. There may be exceptions, but this is true for most games. Thinking about this it should be no surprise that they postponed the next big update. And the next big update, whatever it is, will be the last update, I think. Maybe they will try to change the game, to 'modernize' it, but it could be also the games death. If they choose the wrong direction, only few will pay for the upgrade, longtime players will leave, and then nothing can be done. I am thinking about the 'Arena' mode, which was developed, and is now a free giveaway to the Horizons version, which only few people ever use.

And the state of the game now is awful. Bethesda is know for buggy games, with a lot of bugs that they will never fix. But (with the exception of Fallout 76) in Bethesda's games the user./player can use the Construction Kit and fix a lot of bugs and annoyances. Mods can change the game, and there are 'unofficial' bug fix mods, which really work well. Fallout 76 is an example what happens, if players cannot fix a game. And ED cannot be fixed by players too, this is not possible with a multi user online game. So we have now 149 pages of reported bugs (yesterday there were 146). There are a lot of duplicates, and several non issues, and several reports which should be directed to support. So lets estimate we have only a third of 'real' bugs, and only half of them are severe. That would be 1/6 of 149 pages, lets round this down to 24 pages, and therefore around 240 bug reports, which are confirmed. For a game which is 5 years old and 'maintained', this is not good. And the issue reports grow ever day.

There is still no known issues list, the issue tracker is not maintained at all and cannot serve this purpose. Issues are neither acknowledged, nor rejected, duplicates are not marked, and since 'confirming' is obviously automatic, it is open to abuse, at least theoretically. There seems to be no real interest in fixing bugs, except maybe real bad bugs. Small things like a flawlessly working FSS which now is very annoying to use, crashes after certain actions (skimmers), hanging after logout (Guardian Sites) are only the things I have seen myself. And I am avoiding more than half of the game to avoid bugs. So instead of 'developing the potential' they are now ruining every possible potential, and if they continue this way, the game will suffer until the update comes along. If it ever comes, two years are a long time and many things and plans can change. Promises are easily forgotten...

So yes, ED has (and probably always had) a lot of potential, but if Fdev develops on or more of these things, it will take ED down a certain path. For example, better NPCs and a bit more role playing will change the game. Or better balance in PvP will change the game in another direction. I think, these things were never tried, since they wanted to keep all options open. And now it is probably too late, since the game is too old to be changed so massively. And since there is nothing developed, the question makes no sense anyway.

They always talk about a 'small team' working on the game. I don't believe it. The latest update had a lot of good ideas, and I like it. But the state in which it was delivered is an insult to us - and to the poor developers who were obviously forced to deliver a work not really tested and not ready. And - as it goes now - I suspect, that they have no time to fix the bugs in a timely manner. It cannot be so hard, that it takes weeks to fix the FSS, or other things. I do not think they are incompetent, but if they have no time, they can do only small steps, and there will be more errors.

So - potential the game may have. But there is just no will to do anything with it. Since the last big update (December I think?) a lot of bugs are unfixed and with every update and even with every bug fix update the bug list grows. 3 really fixed, 6 new. Nobody who is employed as a SW developer is that incompetent! I feel actually sorry for the developers, I would have a problem to be forced (for whatever reason) to deliver such shoddy work, and I am sure they feel also like this.

So - developing the potential is nice. But if they will not even fix obvious and confirmed bugs, there is no hope for this.

:(
 
ED has huge potential that dips down with every update (bugs and bad design choices, imo).
We'll see how 2020 update will turn up!
5 years after release and only significant update was empty airless moons, quite poor evolution compared to KS plans they promoted to grab the money.
 
The question here is, is Fdev really aware of the potential of their game?
One would think so, but all evidence points in the other direction...
Also - potential is something seen differently - even in this thread are slightly different views what should or could be developed more.

But all this discussions are useless at this time. Look at the facts. The question now is not if they want or will develop, the question is, will they ever develop the game? The game is now around 5 years old, and the usual live time of a game (multiuser online game) is around 5 to 6 years. There may be exceptions, but this is true for most games. Thinking about this it should be no surprise that they postponed the next big update. And the next big update, whatever it is, will be the last update, I think. Maybe they will try to change the game, to 'modernize' it, but it could be also the games death. If they choose the wrong direction, only few will pay for the upgrade, longtime players will leave, and then nothing can be done. I am thinking about the 'Arena' mode, which was developed, and is now a free giveaway to the Horizons version, which only few people ever use.

And the state of the game now is awful. Bethesda is know for buggy games, with a lot of bugs that they will never fix. But (with the exception of Fallout 76) in Bethesda's games the user./player can use the Construction Kit and fix a lot of bugs and annoyances. Mods can change the game, and there are 'unofficial' bug fix mods, which really work well. Fallout 76 is an example what happens, if players cannot fix a game. And ED cannot be fixed by players too, this is not possible with a multi user online game. So we have now 149 pages of reported bugs (yesterday there were 146). There are a lot of duplicates, and several non issues, and several reports which should be directed to support. So lets estimate we have only a third of 'real' bugs, and only half of them are severe. That would be 1/6 of 149 pages, lets round this down to 24 pages, and therefore around 240 bug reports, which are confirmed. For a game which is 5 years old and 'maintained', this is not good. And the issue reports grow ever day.

There is still no known issues list, the issue tracker is not maintained at all and cannot serve this purpose. Issues are neither acknowledged, nor rejected, duplicates are not marked, and since 'confirming' is obviously automatic, it is open to abuse, at least theoretically. There seems to be no real interest in fixing bugs, except maybe real bad bugs. Small things like a flawlessly working FSS which now is very annoying to use, crashes after certain actions (skimmers), hanging after logout (Guardian Sites) are only the things I have seen myself. And I am avoiding more than half of the game to avoid bugs. So instead of 'developing the potential' they are now ruining every possible potential, and if they continue this way, the game will suffer until the update comes along. If it ever comes, two years are a long time and many things and plans can change. Promises are easily forgotten...

So yes, ED has (and probably always had) a lot of potential, but if Fdev develops on or more of these things, it will take ED down a certain path. For example, better NPCs and a bit more role playing will change the game. Or better balance in PvP will change the game in another direction. I think, these things were never tried, since they wanted to keep all options open. And now it is probably too late, since the game is too old to be changed so massively. And since there is nothing developed, the question makes no sense anyway.

They always talk about a 'small team' working on the game. I don't believe it. The latest update had a lot of good ideas, and I like it. But the state in which it was delivered is an insult to us - and to the poor developers who were obviously forced to deliver a work not really tested and not ready. And - as it goes now - I suspect, that they have no time to fix the bugs in a timely manner. It cannot be so hard, that it takes weeks to fix the FSS, or other things. I do not think they are incompetent, but if they have no time, they can do only small steps, and there will be more errors.

So - potential the game may have. But there is just no will to do anything with it. Since the last big update (December I think?) a lot of bugs are unfixed and with every update and even with every bug fix update the bug list grows. 3 really fixed, 6 new. Nobody who is employed as a SW developer is that incompetent! I feel actually sorry for the developers, I would have a problem to be forced (for whatever reason) to deliver such shoddy work, and I am sure they feel also like this.

So - developing the potential is nice. But if they will not even fix obvious and confirmed bugs, there is no hope for this.

:(

I could elaborate further or just copy/paste what you said because your words are exactly the way I see it.

Such a shame, ED is a fine game lest I wouldn't have put so many hours in it but it could be so much more.
 
What I find truely amazing is Stellar Forge, Elite's representation of our Milky Way Galaxy and it's ability to predict and verify planets discovered by real astronomers.

Potential. The real potential of the Game lies here.


o7...
I have to remind myself of this front time to time. What I'm guessing to be a huge amount of the resources that went into making this game didn't go into making your typical video game type stuff, but rather a galaxy simulation. It's no surprise then that the cost of making this game isn't entirely reflected in your more typical game play.

I don't want your typical MMO or single player story line game though, lucky for me I found exactly what I want with ED, a giant world to roam around in with nothing to do or an unlimited amount of things to do, depending how you look at it.

They could stop development now and I'd still play for years. Hard to say it's lacking some great unrealized potential, but I'll certainly welcome future additions to it.
 
Potential and 3 bucks will get you a cup of coffee just about anywhere.
Wheres the QA? Wheres the follow through?
Just to elaborate further, take another game that has been out just about as long and iirc has had even more updates, IL2bos. Its pretty much bug free, the devs actually stay in close touch with the community and i have never seen them perpetrate a fiasco on the level of the last ED patch.
My graphics card runs potential at 0 frames per second.
 
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