Emergency Automatic Oxygen Generation System

So it's the year 3305 and we essentially have conscious AIs in our spaceships. You're flying somewhere outside the bubble on your way back from Distant Worlds 2 and doing some neutron star boosts. After a while you decide it's time to rest up and do some repairs with your AFMU. You begin repairing your modules and get to Life Support. You immediately get a warning saying that you have 10 seconds of oxygen left. Time runs out before the repair is complete and your ship explodes.

Now, why didn't the AI intervene? Life Support refills cost 2 iron and 1 nickel. The most common and easiest materials to acquire. And you're a veteran so your hold is maxed out with both iron and nickel and you can make life support refills 100x over. But this supposedly self-aware AI doesn't seem to care that not only itself, but the pilot as well are both going to die and the AI can't make the executive decision that it would probably be a good idea to craft a life support refill seeing as we have the resources and we're about to die? That just seems a little silly to me.

I recently had this exact scenario happen to me. I was repairing my ship as I had done plenty of times before which, if you don't make a life support refill once you finish repairing, then the reserve O2 remaining will deplete slowly each time until your original time of 7:30 minutes is down to 10-20 seconds without you knowing and you blow up. I think there should be an option somewhere to enable an emergency automatic oxygen generation system for cases like this. Or even better, just make it to where no matter what, if you're about to run out of reserve O2 and you have the materials, the COVAS just crafts it for you.
 
I like the game because of these moments.
This definitely gives you emotions and make your experience bright. You'll keep memories. You will not make this mistake again.
This is a dangerous galaxy outside, commander! Fly safe! o7
 
You could have stopped the repair and turned it back on if you didn't have enough air left to complete the repairs, but that still leaves the question of why you let it get down to under a minute in the first place. If you'd had a canopy blowout would you also come here to moan that you lost your glass and couldn't synth more air before the timer ran out?
 
So it's the year 3305 and we essentially have conscious AIs in our spaceships. You're flying somewhere outside the bubble on your way back from Distant Worlds 2 and doing some neutron star boosts. After a while you decide it's time to rest up and do some repairs with your AFMU. You begin repairing your modules and get to Life Support. You immediately get a warning saying that you have 10 seconds of oxygen left. Time runs out before the repair is complete and your ship explodes.

Now, why didn't the AI intervene? Life Support refills cost 2 iron and 1 nickel. The most common and easiest materials to acquire. And you're a veteran so your hold is maxed out with both iron and nickel and you can make life support refills 100x over. But this supposedly self-aware AI doesn't seem to care that not only itself, but the pilot as well are both going to die and the AI can't make the executive decision that it would probably be a good idea to craft a life support refill seeing as we have the resources and we're about to die? That just seems a little silly to me.

I recently had this exact scenario happen to me. I was repairing my ship as I had done plenty of times before which, if you don't make a life support refill once you finish repairing, then the reserve O2 remaining will deplete slowly each time until your original time of 7:30 minutes is down to 10-20 seconds without you knowing and you blow up. I think there should be an option somewhere to enable an emergency automatic oxygen generation system for cases like this. Or even better, just make it to where no matter what, if you're about to run out of reserve O2 and you have the materials, the COVAS just crafts it for you.
It didnt intervene because the ship AI is rudimentary and isnt conscious.
Sentient AI is illegal in the lore of elite and therefore the ship AI in elite is not self aware
The ship AI in elite is only about 3x or 4x as smart as the AI on modern fighter jets today
Which is still basically nothing as far as awareness goes
 
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I like the game because of these moments.
This definitely gives you emotions and make your experience bright. You'll keep memories. You will not make this mistake again.
This is a dangerous galaxy outside, commander! Fly safe! o7

A valid point, and yes I won't let this happen again!

You could have stopped the repair and turned it back on if you didn't have enough air left to complete the repairs, but that still leaves the question of why you let it get down to under a minute in the first place. If you'd had a canopy blowout would you also come here to moan that you lost your glass and couldn't synth more air before the timer ran out?

So yes, at the end of the day it was my fault and I wasn't paying enough attention. I get it. I wouldn't exactly say I'm moaning, but I get where you're coming from. Basically, I went into the modules list and selected "repair" on every module that was damaged and looked away from the screen. When you repair with the AFMU it turns the module off, repairs it, then moves on to the next module without turning them back on. So you have to manually turn the modules back on. I kind of forgot that it didn't turn the modules back on so once it got to the life support, I wasn't paying attention, and BOOM.

I still think there should at least be an option to have the AFMU turn the modules back on after repairing them.

It didnt intervene because the ship AI is rudimentary and isnt conscious.
Sentient AI is illegal in the lore of elite and therefore the ship AI in elite is not self aware
The ship AI in elite is only about 3x or 4x as smart as the AI on modern fighter jets today
Which is still basically nothing as far as awareness goes

Hey thanks for the lore I didn't know that! So okay I guess it makes sense that the COVAS didn't intervene. But as I stated above to Screemonster, I still think there should at least be an option to have the AFMU turn the modules back on after repairing them.
 
It didnt intervene because the ship AI is rudimentary and isnt conscious.
Sentient AI is illegal in the lore of elite and therefore the ship AI in elite is not self aware
The ship AI in elite is only about 3x or 4x as smart as the AI on modern fighter jets today
Which is still basically nothing as far as awareness goes

Of course if the ship AI was sentient and self aware it would want to survive, so the first thing it would do is disable the self destruct system and jettison the wetware because it can't be trusted not take it into situation like CZ's where destruction is not only possible but likely. That's why sentient and self aware AI is not allowed!
 
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