Hi ladies and gentlemen. My first post so hopefully it isn't too bad [happy]
Just an idea for added immersion is the feasibility of employees changing shifts. There wouldn't need to be any sort of micromanagement. Have an employee center/building with maybe a patio where you could see random peeps in their various uniforms lounging around and talking to each other. Employees exit out of the back at random intervals and head to random rides to relieve their coworkers of their duties. Maybe they have a small conversation or just a quick wave before they go. Also, It would also be interesting if there are employees checking seat belts and/or restraints at coaster stations and giving a thumbs up to ride operator for the all clear. Not sure if these would be super interesting additions, but it's always the small things that make a game great, and Frontier's attention to detail has me hoping.
Just an idea for added immersion is the feasibility of employees changing shifts. There wouldn't need to be any sort of micromanagement. Have an employee center/building with maybe a patio where you could see random peeps in their various uniforms lounging around and talking to each other. Employees exit out of the back at random intervals and head to random rides to relieve their coworkers of their duties. Maybe they have a small conversation or just a quick wave before they go. Also, It would also be interesting if there are employees checking seat belts and/or restraints at coaster stations and giving a thumbs up to ride operator for the all clear. Not sure if these would be super interesting additions, but it's always the small things that make a game great, and Frontier's attention to detail has me hoping.