I've had strings of three or four USS with no one in them. I get that "ships won't stay there forever", but USS I instantly drop in are empty, where other times I'll wait minutes before dropping in and find an instance. This can't possibly be by design.
If players in open inherently cause a USS to exist or clear it out, then I should have a chance of entering their now-empty instance, sure. But I'm playing in solo...at no point should I find an empty USS, let alone with such frequency. It's 100% unfun.
I'm not even saying that every instance should be rewarding or useful. I'm absolutely sick of running into sergeant technology acquisitions, but at least I can be angry at him....I could pirate or kill him for no reason, or I could just fume and leave. Sidebar, maybe if he had 400 semiconductors or like 20 superconductors it could be at least a little profitable to pirate him, but right now he seems like a pretty useless instance. But at least it's not *empty*.
If players in open inherently cause a USS to exist or clear it out, then I should have a chance of entering their now-empty instance, sure. But I'm playing in solo...at no point should I find an empty USS, let alone with such frequency. It's 100% unfun.
I'm not even saying that every instance should be rewarding or useful. I'm absolutely sick of running into sergeant technology acquisitions, but at least I can be angry at him....I could pirate or kill him for no reason, or I could just fume and leave. Sidebar, maybe if he had 400 semiconductors or like 20 superconductors it could be at least a little profitable to pirate him, but right now he seems like a pretty useless instance. But at least it's not *empty*.