Enderal: Forgotten Stories on Steam

So this is unusual: A total conversion mod that gets its own store page and the only requirement is that you own (the original, not the Special Edition of) Skyrim. It will have more content compared to the previously released version.

[video=youtube;_DHkmHBPs2Q]https://m.youtube.com/watch?v=_DHkmHBPs2Q[/video]

The missions are more linear compared to Skyrim and I think there were no radiant quests. Enemies are leveled depending on region and not on your level.
The last time I played it, I had to deal with several crashes, but it is certainly an experience
even if it has a downer ending.
 
The missions are more linear compared to Skyrim and I think there were no radiant quests.
Just to clarify, I mean the linearity of the way missions are integrated into the world, not the quests themselves. Skyrim quests are pretty linear. In retrospect, that sentence is a bit strange.
 
Very early first impression of the new content: If I had to guess I would say that the werewolf potions are inspired by the Witcher, just with more visual changes. I like that drinking these potions also progresses the magic illness, which reminds me again of irradiated food in fallout. With the choice of food only healing outside a battle, it really forces you to plan an encounter and not run headless into a group of enemies, convinced that the potions will keep you alive.
I have just found my first soul for the "advanced summoner class", can't say much about that yet, but from what I have seen, it is a lot more involved and careless use will have its own issues. I would not have minded if it replaced the original summoning magic still present in the game.
I forgot about the custom skilltree menu since I played the previous release. It is a neat idea but the Skyrim version requires a lot less loading time to enter/exit (at least in my case).
 
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