Anyone else seeing enemies that just stall (come to a complete stop) when their side loses a CZ....instead of doing the jump out like they are supposed to?
I've done about 12 CZ's in the last 24 hour period and at the end of all of them some (not all) of the opponents on the losing side just stop dead in space and are free targets. No, I'm not talking enemies that are so banged up that they have no FSD or thrusters....just ships that should be able to jump away but for whatever reason don't. One of the CZ's had 8 ships like this that just sat around waiting to be blown up at the end of the CZ.
Asking here because I couldn't find anything in the issue tracker and wondering if it is just me that this is happening to.
I've done about 12 CZ's in the last 24 hour period and at the end of all of them some (not all) of the opponents on the losing side just stop dead in space and are free targets. No, I'm not talking enemies that are so banged up that they have no FSD or thrusters....just ships that should be able to jump away but for whatever reason don't. One of the CZ's had 8 ships like this that just sat around waiting to be blown up at the end of the CZ.
Asking here because I couldn't find anything in the issue tracker and wondering if it is just me that this is happening to.