Engineer Upgrades...beating a dead horse...advice needed

Hi CMDR's,

I know there's tons of threads regarding engineer guidance, I think I've read them all....I still feeling ignorant regarding a good roll vs a bad roll. So I've attached pics of my upgrades. What I'd like to know, is A) is it good, B) How much better could I do, C) how many rolls should I plan on making per level to get a better upgrade, D) will re-rolling level 3-4-5 possibly improve my upgrade, E) If I re-roll a level 3-4 on my level 5 upgrade and save the changes, will I still have a level 5 upgrade with improved 3-4 bits or should I just focus on rolling a better 5?:S:S:S:S

http://xboxdvr.com/gamer/HouseForsaken/screenshot/5002886
http://xboxdvr.com/gamer/HouseForsaken/screenshot/5002967

Thank you in advance for your help!!!!
 
good morning CMDR.
i think i would re-roll the FSD and try to get a lower mass. the rest isnt too
bad.
i am continually going back and forth (because i am not happy with mine)
to try getting a better FSD. i have gotten slightly better a few times and kept going
anyhow.
my conda is decent but it took a while.
patience

somene with better knowledge of the workings of the roll may have good answers for you.
unfortunately that is not me, im good for support.
 
Personal pref.
If you're not happy with what you got, keep rolling.
I upgraded my Conda without to much effort over 2 weekends but to get specials I just spammed cheap grade 1ns to get favours. I'm easily pleased, sometimes.
 
A) is it good, B) How much better could I do, C) how many rolls should I plan on making per level to get a better upgrade, D) will re-rolling level 3-4-5 possibly improve my upgrade, E) If I re-roll a level 3-4 on my level 5 upgrade and save the changes, will I still have a level 5 upgrade with improved 3-4 bits or should I just focus on rolling a better 5?

A. It's better than what you started with!
B. Between 20 and 50% on grade 5FSD iirc. You're at 28%
C. How much patience and materials do you have?
D. Grade 5 most likely. 4 possibly. 3 probably not. Stick with 5 or you're just wasting time.
E. Nope your next roll will overwrite the old one once saved.
 
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I rerolled my fsd on my asp 8 times at grade 5 to get what i have now. If I lose the PVH, I can get 50ly (53 on fumes) but currently rocking 49ish ly (52 on fumes.) with a PVH.
 
Fundamentally, you can take an educated guess at the odds of getting a better or worse roll on a stat by simply by looking at how much blue bar & how much there is on the preview. So weight it up - the stats that matter to you, what you stand to gain / lose set against the difficulty of gathering the necessary bits for a spin.

Bear in mind that secondary effects can make it a little more awkward to gauge in practice but similar principal applies - say you got a half-decent roll on a base stat that then got buffed heavily by a secondary effect - you might even get out of bounds of what's normally within limits & show no blue bar on a subsequent roll. Nonetheless you could strictly speaking improve it further by getting a great base roll *and* the sweet secondary again.. But i really wouldn't count on it.
 
A. It's better than what you started with!
B. Between 20 and 50% on grade 5FSD iirc. You're at 28%
C. How much patience and materials do you have?
D. Grade 5 most likely. 4 possibly. 3 probably not. Stick with 5 or you're just wasting time.
E. Nope your next roll will overwrite the old one once saved.

Thank you! You're right, 28% increase is better, but more is always better...right?
I can make time for materials, I'll focus on just re-rolling the level 5.

Thanks again!
 
Fundamentally, you can take an educated guess at the odds of getting a better or worse roll on a stat by simply by looking at how much blue bar & how much there is on the preview. So weight it up - the stats that matter to you, what you stand to gain / lose set against the difficulty of gathering the necessary bits for a spin.

Bear in mind that secondary effects can make it a little more awkward to gauge in practice but similar principal applies - say you got a half-decent roll on a base stat that then got buffed heavily by a secondary effect - you might even get out of bounds of what's normally within limits & show no blue bar on a subsequent roll. Nonetheless you could strictly speaking improve it further by getting a great base roll *and* the sweet secondary again.. But i really wouldn't count on it.

This is similar to what I was thinking..but then I thought I may have been over thinking the whole thing. Can i re-roll my base roll(s) and have it effect my level 5 upgrade?

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I rerolled my fsd on my asp 8 times at grade 5 to get what i have now. If I lose the PVH, I can get 50ly (53 on fumes) but currently rocking 49ish ly (52 on fumes.) with a PVH.

This is what I'd like go get closer to. 40-45ish Ly jumps. I wouldn't mind if my Annie only had a jump range of 30 something fully loaded/armed.
 
Thank you in advance for your help!!!!
It seems very simple to me at least.
Go to engineer, pick upgrade you want, check bars to get indicator of improvements, do roll.

if roll is better then what you currently have keep roll.
if roll is not better, check your chances (bar indicators) if you think the gain is worth more rolls, do said rolls.

You do not 'need' a perfect roll, a generally good roll is also a vast improvement.

But if you are one of those that want the best of the best of the best, and want that 0.0001% chance roll then yeah....you'll be rerolling a lot.

People need to let go of the thought that only the 'best' roll is worth it...it isn't, all other rolls that are improvements over what you have are just that..improvements.
It is entirely up to you, how much time you want to spend rolling, but as you do not only want the 'best' you'll be more then fine with engineers as they are.

I think the problem is, that unlike other games which use random rolls, frontier is too honest, letting you see what you can get, so people naturally want the 'best'
 
This is similar to what I was thinking..but then I thought I may have been over thinking the whole thing. Can i re-roll my base roll(s) and have it effect my level 5 upgrade?

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This is what I'd like go get closer to. 40-45ish Ly jumps. I wouldn't mind if my Annie only had a jump range of 30 something fully loaded/armed.

I have a combat spec Conda with 26ly with a grade 5 fsd roll, though that roll was sub par and I ran out of datamined wake exceptions to roll again. The roll for my Conda was around 35-38%. I figure if I get at least a 40-45% roll, I could get it into mid 30s, which is what I'm aiming for. This would also mean, I'd have a pretty decent exploraconda should I decide to explo build it and put it on a diet.
 
It seems very simple to me at least.
Go to engineer, pick upgrade you want, check bars to get indicator of improvements, do roll.

if roll is better then what you currently have keep roll.
if roll is not better, check your chances (bar indicators) if you think the gain is worth more rolls, do said rolls.

You do not 'need' a perfect roll, a generally good roll is also a vast improvement.

But if you are one of those that want the best of the best of the best, and want that 0.0001% chance roll then yeah....you'll be rerolling a lot.

People need to let go of the thought that only the 'best' roll is worth it...it isn't, all other rolls that are improvements over what you have are just that..improvements.
It is entirely up to you, how much time you want to spend rolling, but as you do not only want the 'best' you'll be more then fine with engineers as they are.

I think the problem is, that unlike other games which use random rolls, frontier is too honest, letting you see what you can get, so people naturally want the 'best'

yes, it seems simple...but nothing in ED is as simple as it seems lol!

I understand blue = good / red = bad. I am not looking for the best, just better than good.

I just didn't know where my rolls stood vs others so I posted them along with the questions. I also didn't know if I could/should re-roll my lower upgrades to increase my level 5 or if I should just keep rolling my level 5.

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I have a combat spec Conda with 26ly with a grade 5 fsd roll, though that roll was sub par and I ran out of datamined wake exceptions to roll again. The roll for my Conda was around 35-38%. I figure if I get at least a 40-45% roll, I could get it into mid 30s, which is what I'm aiming for. This would also mean, I'd have a pretty decent exploraconda should I decide to explo build it and put it on a diet.

That is exactly where I'd like to be for faster trade and further exploration...and maybe to get my Annie to a nice HazRez :) without it taking me forever to get there.
 
It seems very simple to me at least.
Go to engineer, pick upgrade you want, check bars to get indicator of improvements, do roll.

if roll is better then what you currently have keep roll.
if roll is not better, check your chances (bar indicators) if you think the gain is worth more rolls, do said rolls.

You do not 'need' a perfect roll, a generally good roll is also a vast improvement.

This statement of the obvious does not help. For example, if you have L4 mod and you throw for a L5 it's not clear what you have just thrown unless you apply it and then go to outfitting to see the stats. This is when you discover you have actually downgraded your mod! However, once you have applied that mod any further rolls are easy to compare. The problem is at the boundary, esp 4 to 5.
 
To the OP, you can do much better on the FSD range one, 28% is good but middle of the road.

Here's a short video I did to help demystify the screens a bit for those confused by them.

[video=youtube_share;sXZLgaG72mM]https://youtu.be/sXZLgaG72mM[/video]
 
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That was helpful! Thank you!

So Increasing the Optimised Mass is what I should be shooting for? Does this apply for all mods?

No, each is different, depending on what it is supposed to do. You have to read up on them (I suggest inara.cz as a place to start), and you have to understand the stats of what you are upgrading.

Ask about a specific mod and I will help if I can, and I'm sure others will chime in.
 
Wait a couple of weeks for module storage. Why risk a decent upgrade when you can swap to a stock module again, upgrade it and then pick the better one to keep. Module storage will take all the risk out of engineering provided you plan ahead and stay organised.
 
Wait a couple of weeks for module storage. Why risk a decent upgrade when you can swap to a stock module again, upgrade it and then pick the better one to keep. Module storage will take all the risk out of engineering provided you plan ahead and stay organised.


Who needs module storage? I have 47 ships, most of which are duplicates of the ones I use, for the upgrades or PP specials..it is going to be far too convenient to store the modules separately - FD what are you thinking? Kindly stick to the masochism mechanics we've become accustomed to!
 
No, each is different, depending on what it is supposed to do. You have to read up on them (I suggest inara.cz as a place to start), and you have to understand the stats of what you are upgrading.

Ask about a specific mod and I will help if I can, and I'm sure others will chime in.
.

Thanks!! I'll definitely take you up on this, unfortunately I don't know what upgrades I want just yet...aside from the FSD and Dirty Drives or Clean Drives.

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Wait a couple of weeks for module storage. Why risk a decent upgrade when you can swap to a stock module again, upgrade it and then pick the better one to keep. Module storage will take all the risk out of engineering provided you plan ahead and stay organised.

This is good to know!!! I may just wait, but either way this will be helpful!
 
yes, it seems simple...but nothing in ED is as simple as it seems lol!

I understand blue = good / red = bad. I am not looking for the best, just better than good.

I just didn't know where my rolls stood vs others so I posted them along with the questions. I also didn't know if I could/should re-roll my lower upgrades to increase my level 5 or if I should just keep rolling my level 5.
.
if its better for you, use it, if it is not, do not, comparing with others really is going to be pointless, invest the time you want, get the best you want to spend time on and use that.
This statement of the obvious does not help. For example, if you have L4 mod and you throw for a L5 it's not clear what you have just thrown unless you apply it and then go to outfitting to see the stats. This is when you discover you have actually downgraded your mod! However, once you have applied that mod any further rolls are easy to compare. The problem is at the boundary, esp 4 to 5.
You are right though I would still say it only becomes relevant when you get to the edge of the results, because you might say gain a bit more optimal mass for example, but also gain some mass, does that cancel out each other?
I fully agree more stats would be better.
 
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