Okay, I just discovered a new playstyle, after burning out my material storage upgrading my ship (adder)
Load up on pinned blueprints (1-5).
And now you can jump between ships and apply the same blueprint to ships with similar modules. So now I can swap out ships, and
And then you can go about your business, completing missions, bouncing between other activities AND using the remote workshop features to initiate or nibble away at those unfunished modules.
Glorious!
But a little fluffy thought occured.
You know how you apply a blueprint, and you get access to the next grade, but your current grade is incomplete.
say
You just rolled and your grade 3 is at 75%, and you got about a roll left, but grade 4 is now available.
Do you loose out that last few percent of improvement for the overall build by skipping that last roll at grade3?
Or is the grade 3 progress (regardless of percentage complete) is scrapped and a fresh stats automatically applied when you roll at grade4?
I'm guessing the latter, but I just had to clear out the uncertainty from my brain.
Load up on pinned blueprints (1-5).
And now you can jump between ships and apply the same blueprint to ships with similar modules. So now I can swap out ships, and
And then you can go about your business, completing missions, bouncing between other activities AND using the remote workshop features to initiate or nibble away at those unfunished modules.
Glorious!
But a little fluffy thought occured.
You know how you apply a blueprint, and you get access to the next grade, but your current grade is incomplete.
say
You just rolled and your grade 3 is at 75%, and you got about a roll left, but grade 4 is now available.
Do you loose out that last few percent of improvement for the overall build by skipping that last roll at grade3?
Or is the grade 3 progress (regardless of percentage complete) is scrapped and a fresh stats automatically applied when you roll at grade4?
I'm guessing the latter, but I just had to clear out the uncertainty from my brain.