Hello, I am planning on doing a bit of exploring , having done Colonia and back earlier this year in a engineered Conda , I have developed a bit of a bug for it and fancy seeing what 2.3 drops and then heading out into the black. I am working on another Conda and have been engineering to maximise FSD range, but so far , not a great amount of luck from the RNG Gods. I appreciate that most of the range advantage comes from weight reduction and the mods from increased jump range, with mass and optimised mass being the key components to success , but I really cant see any other way of significantly reducing mass through engineering ( clean drives can cause power / heat issues, low emission tweaks can also cause the same) and for the effort you put in you get very little return. I am sitting at 46.51 as my maximum jump range , and am still trying to improve that , collecting mats and watching Felicity's sliders bounce about. I wonder if you could check over my build and see if there are any areas that I can improve on that I am unaware of. Thanks in advance.
https://eddp.co/u/B4yBwasF
I sort of have the feeling that without the luck of a very good roll , then I have taken it as far as I can without spending eternity wake scanning for datamined wake exceptions, and If I do that for much longer I will go bonkers.
https://eddp.co/u/B4yBwasF
I sort of have the feeling that without the luck of a very good roll , then I have taken it as far as I can without spending eternity wake scanning for datamined wake exceptions, and If I do that for much longer I will go bonkers.
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