Ships Engineering my Asp Explorer for long range exploration

You can just set the optimal mass of the FSD drive manually to 1856.40 in Coriolis, and it will match the jump range shown in game.
Did not know that!

In that case, here is my tweaked build ... I’ve dropped the DC (which I added recently as I was using it to cart modules around to engineers and got bored of parking on dark planets ....) in favour of a smaller repair limpet controller which allows me to pack an extra 8T of fuel!

 
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