I have just completed the mammoth task of unlocking the 14 engineers that I think I will need for now. I have no plans to visit Colonia at the moment. I actually did 9 of them this week in a few days which has chuffed me to bits. So now I am doing a bit of housekeeping and checking my pinned blueprints and considering what materials I will need for the ship engineering I plan to do soon as well as considering the reputations of my engineers and whether to change any blueprints. Also just gaining experience and understanding the game better. I have loved doing this BTW!
My questions are:
1 If I have The Dweller at LvL4 can I remote engineer his power plant mod to G5 or will it only work up to G4?
2 Are beam lasers the best lasers to use? And what is better oversized or efficient?
3 If I have a pinned blueprint and want to increase my rep with an engineer from LvL4 to LvL5 how do I do this the easiest way without losing my blueprint?
4 Are shield boosters any good really? I have Didi at LvL1 and no blueprint at the moment?
5 Do you lose rep with an engineer for any reason? I have most of my engineers at LvL5 and want it to stay that way.
My questions are:
1 If I have The Dweller at LvL4 can I remote engineer his power plant mod to G5 or will it only work up to G4?
2 Are beam lasers the best lasers to use? And what is better oversized or efficient?
3 If I have a pinned blueprint and want to increase my rep with an engineer from LvL4 to LvL5 how do I do this the easiest way without losing my blueprint?
4 Are shield boosters any good really? I have Didi at LvL1 and no blueprint at the moment?
5 Do you lose rep with an engineer for any reason? I have most of my engineers at LvL5 and want it to stay that way.
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