Engineers Commodity and RNG

Well, after havy grind (few hours per day) i got a resources to craft 3 grade dirty drive. I even found that micro-weave cooling hoses.
I made a three tries, and all tries was some crap where i got almost everything on red and a bit of blue. The most annoying thing is the 'last' try what i need to take was the really worst...

OK, then my suggestion.
1) allow user at the end to choose between a tries he did (before exit from crafting sreen). There will not be a part of choosing worst one (ok, i can loos materials, but i would like to choose between the options i got, at the end, it is really annoyoing when you taking +6% to otptimal mass when you got 10 previous time...)
2) allow to store us commodities in some chest.

At now i have one micro-weave cooling hoses. I wasted a 4 hours today for searching them. I got a missions for four, so after three tries i have the last one...

OK, now i need to search some other things, but i have 1 tone of micro weave cooling hoses in cargo, so everything is attacking me. I cant go to hazardous res to hunt for hauling ships, because instantly i am attacking by 3-4 pirate ships for this 1 tone of micro-weave cooling hoses.

So now i need to jettison it, search other materials, and then again search few hours for micro-weave cooling hoses.........
I hate this RNG this smelt a gambling too much, and too grindy.

Hm. You know what? I am going to play Blood&Wine.
 
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Hint: if a result is even marginally better, accept it. You can always roll again to try for a better outcome.

Engineering isn't Texas Holdem poker. Don't throw away materials hoping for the big score or the best roll. As soon as you get any positive result, accept it. Roll again for another shot and if that's better again? Accept it.

Think of it as incremental, small step improvements. Holding out for perfection will just disappoint.
 
I hate RNG so much.... second shot of FSD grade 5..... The first was so poor as even not exceeded a half of grade four.

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