Okay, so I am suggesting a new feature for engineers that would solve all the current problems - I hope.
Anyhow, currently, they're changing engineers so that now there is a flat line upgrade that you can not surpass, no matter how much you "roll". FDEV are also adding a grandfather option - so that commanders could keep their old god-tier rolls if they so desire, however this is a predicament; as a new player into the game could have the same ship and all, and never be able to match a player who got lucky with an RNG roll.
Here is my suggestion: Add a new tier upgrade. Everyone who had a rating of 5 with an engineer would automatically be entitled to this new 6 rating. This new upgrade would be better than the tier 5 rolls, no matter how good your rng luck was - but it will be a flat - line upgrade. It would be the same value for every commander, so one commander does not have an advantage over another, because of RNG.
Also with this new tier add a new upgrade - via Professor Palin - or even better, Qwent, so he isn't dead content. Make an upgrade where ships could perhaps move faster and move better in supercruise. I'd also suggest that these new tier 6 rolls require the same mats as the grade 5, but, require 20 of them and perhaps a commodity or credit payment.
From grade 1 to 5, you can keep Engineers as is.
Anyhow, currently, they're changing engineers so that now there is a flat line upgrade that you can not surpass, no matter how much you "roll". FDEV are also adding a grandfather option - so that commanders could keep their old god-tier rolls if they so desire, however this is a predicament; as a new player into the game could have the same ship and all, and never be able to match a player who got lucky with an RNG roll.
Here is my suggestion: Add a new tier upgrade. Everyone who had a rating of 5 with an engineer would automatically be entitled to this new 6 rating. This new upgrade would be better than the tier 5 rolls, no matter how good your rng luck was - but it will be a flat - line upgrade. It would be the same value for every commander, so one commander does not have an advantage over another, because of RNG.
Also with this new tier add a new upgrade - via Professor Palin - or even better, Qwent, so he isn't dead content. Make an upgrade where ships could perhaps move faster and move better in supercruise. I'd also suggest that these new tier 6 rolls require the same mats as the grade 5, but, require 20 of them and perhaps a commodity or credit payment.
From grade 1 to 5, you can keep Engineers as is.
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