- Missions seem a little bugged, I.E kills dont count towards massacre missions. Cannot hand in boom data missions etc.
- AI is a little OP in that I was flying with an A class python and most small ships can take me out pretty easily now and my guns hardly scratch the little blighters. I swapped to an A class FDL and now I can maneuver better but if I go into combat with more than one ship i'm pretty much toast. (those conflicts zones are a no-no), fighting anything thats my equivalent is such a challenge and long fight that its not worth the bounty.
- Guess the emphasis has been pushed back to trade again as that seems like its going to be the fastest way to earn cash again.
- I like the manufacturing stuff but its a bit RNG and kind of difficult to track down the necessary materials even at level 2 (hate to think what level 5 is like).
Still love the game and its not far off, just a fix of the bugs here and a little bit of rebalancing there and jobs a good'un!!
Thanks Guys,
Powda
- AI is a little OP in that I was flying with an A class python and most small ships can take me out pretty easily now and my guns hardly scratch the little blighters. I swapped to an A class FDL and now I can maneuver better but if I go into combat with more than one ship i'm pretty much toast. (those conflicts zones are a no-no), fighting anything thats my equivalent is such a challenge and long fight that its not worth the bounty.
- Guess the emphasis has been pushed back to trade again as that seems like its going to be the fastest way to earn cash again.
- I like the manufacturing stuff but its a bit RNG and kind of difficult to track down the necessary materials even at level 2 (hate to think what level 5 is like).
Still love the game and its not far off, just a fix of the bugs here and a little bit of rebalancing there and jobs a good'un!!
Thanks Guys,
Powda