Engineers Enjoying update but...

- Missions seem a little bugged, I.E kills dont count towards massacre missions. Cannot hand in boom data missions etc.
- AI is a little OP in that I was flying with an A class python and most small ships can take me out pretty easily now and my guns hardly scratch the little blighters. I swapped to an A class FDL and now I can maneuver better but if I go into combat with more than one ship i'm pretty much toast. (those conflicts zones are a no-no), fighting anything thats my equivalent is such a challenge and long fight that its not worth the bounty.
- Guess the emphasis has been pushed back to trade again as that seems like its going to be the fastest way to earn cash again.
- I like the manufacturing stuff but its a bit RNG and kind of difficult to track down the necessary materials even at level 2 (hate to think what level 5 is like).

Still love the game and its not far off, just a fix of the bugs here and a little bit of rebalancing there and jobs a good'un!!

Thanks Guys,

Powda
 
just to add to this. I did go to a conflict zone, engaged a FAS and got my ass handed to me by another ship that joined in, managed to escape but its just too hard to score any sort of kills if you get pwned by little viper's and cobra's so easily. Didn't even manage to kill a single ship before I had to run the f. outa there...
 
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