Enough with the "3D printing"

Just to check, you're not saying the ISS is designed to retain heat are you?
Because it has like 6 quite large radiators for getting rid of heat.

CMDR CTCParadox

Here read this page. If NASA cant explain it to you then nobody can.
https://www.nasa.gov/mission_pages/station/structure/elements/radiators.html#.V7vDOJgrJPY

Tis easy to understand. The ISS needs to maintain internal temperature and sometimes vent heat. It maintains internal temperature via insulators and special coatings to try and keep the living space at a livable level. Sometimes they do experiments and they have to use a bunch of electronics. So they have to unfurl the radiators and vent that extra heat. The ISS is insulated yet it cant spend all of the extra energy. It has to do this because it doesnt fly anywhere it doesnt shoot lasers. It doesnt maintain an energy shield. Heat is Energy and the only way that ISS gets rid of it is through radiators.Our ships can because they are constantly on the move.

Since you are moving through space constantly you would be dumping that heat through your thrusters. Your whole outer hull is a radiator. Thats why I said the thing about the surface area. Plus you are maintaining a life support system for a max crew of 4 people.

The only ships that might have trouble would be the passenger liners because they have to maintain a living environment for many many people. Passenger liners would need both and active and passive heat exchange system running at all times for fear of freezing or melting their passengers. Traders, Fighters, and explorers are constantly on the move constantly venting energy via weapons and thrust.

So yes if a space fighter did existed it would be very easy to vent extra energy into thrust, shields, or weapons.


Why are we even talking about this game as if its 100% Scientifically accurate. For crying out loud you can hear laser blasts and see explosions in space. When we fire projectiles it does not slow us down or move us backwards in the opposite direction that we are firing. This is a game and I don't really think we should be going into the laws thermodynamics and conservation of energy to try and prove a point. Its a video game.
 
Let us collectively assume fighter bays just put preassembled pieces together. Let's assume that ship transfer being instant (unless FD change their minds - please do) is just an out-of-character convenience thing just like refueling and loading cargo is instant, and not an actual in-character element.

And then if FD include anywhere the concept of 3D printing around the fighter bays, let us demand they change that to preassembled pieces.

With you on that. 3D printing would be ridiculous.

I also hope that even the "preassembled pieces" just means that they're in kit form to save a little space. Not that we have a magical supply of "pieces" which can be used to keep churning out new fighters. Choosing to take on a 4-bay SRV hangar because I wanted SRVs to be expendable has very real consequences on what else you can fit in your ship. I really don't want an insta-magic-never-ending-pizza-oven-fighter-bay.
 
I really don't want an insta-magic-never-ending-pizza-oven-fighter-bay.
Unless they come with this....
vacuum%20bags%20a3%20x%2040.jpg
 
But you need to buy SRVs and Heat Sink Ammo!?
Sorry, but this is just another example of FD just making it up as they go with no semblance of internal consistency.

There's no reason for fighters to work any differently than SRVs.
You need a hangar, you stock it with fighters. Different class hangars can hold more fighters.
The end.

They might actually allow us to rebuild destroyed SRVs in the next patch. No incoherence here if that happens.

And I personally would prefer that happening because well, it only makes sense that you can actually rebuild an SRV too, when you can repair it from 1% hull to 100% in less than a second without spending any resources on it once it is on board the SRV bay.

Also, apparently 3D printing (aka, 'auto fabrication') is a pretty widespread technology in the Elite galaxy, that it is depicted ingame that almost all households have their own auto-fabricators.

The claim that there won't be any need to gather any resources at all if 3D printing is that prominent in the galaxy is misleading at best, since you would still need the right raw materials to feed it into the printer for it to build things. 3D printers can't create stuff out of thin air, obviously.

Still, it's year 3300- something. It won't surprise me if mankind has turned into a super-intelligent merged consciousness getting rid of our old physical beings, let alone 3d-printing stuff which is a technology that already exists in 21st century.


I'm not saying that FDev should be allowed to keep exploit the concept of '3d printing' in order to justify every game design choices they make, that are obviously unscientific and lore-breaking. I'm just saying that if they feel there is a need to simplify certain aspects of the game to make it more fun, then we should let them do their jobs, instead of sabotaging their effort, screaming stuffs like 'Elite: Safe?' or 'Insta-teleportation sucks!!!'

Remember, being scientifically correct does not automatically make the game fun to play. If you want a physically accurate space flight sim, then there are games that can suit that specific need. To name one, Kerbal Space Program.
 
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Let us collectively assume fighter bays just put preassembled pieces together. Let's assume that ship transfer being instant (unless FD change their minds - please do) is just an out-of-character convenience thing just like refueling and loading cargo is instant, and not an actual in-character element.

And then if FD include anywhere the concept of 3D printing around the fighter bays, let us demand they change that to preassembled pieces.

Because if we go down this route and accept that in the Elite universe a you can actually 3D print entire spaceships in situ and within just a few minutes, everything falls apart: starting with how trading of anything but the most fundamental raw materials would be a waste of time and then everything would unravel where little remains that makes any sense at all.

(For the record, I am not says this level of 3D printing is not possible in 1000 years, I am saying if it is, civilization would be nothing at all like the one depicted in ED.)

I get what your saying, but the way I look at it is like this.

If the AFMU can repair damaged modules, by creating the destroyed components from scratch (another form of 3D Printing) Then I think the fighter bays can have their own AFMU that has been designed to create very simple fighter ships using a pre-programmed template. Then maybe all those useless materials such as Iron can be used to fuel that module to create fighters.

A lot also depends on how long it takes to build new fighters, perhaps it takes a long time, and thats why having bigger fighter modules means you can have pre-made fighters sitting in reserve.
 
I think 5 minutes minimum rebuild time would work. If you are in a fight that lasts over 5 minutes then you deserve to be able to launch another fighter.

I hope we can deploy and fly the fighters on planets. That would make Canyon races awesome. Its already quiet fun in Eagles and Sidewinders. The fighters should be even faster and more fun.
 
I'm not saying that FDev should be allowed to keep exploit the concept of '3d printing' in order to justify every game design choices they make, that are obviously unscientific and lore-breaking. I'm just saying that if they feel there is a need to simplify certain aspects of the game to make it more fun, then we should let them do their jobs, instead of sabotaging their effort, screaming stuffs like 'Elite: Safe?' or 'Insta-teleportation sucks!!!'

Remember, being scientifically correct does not automatically make the game fun to play. If you want a physically accurate space flight sim, then there are games that can suit that specific need. To name one, Kerbal Space Program.

I know this has been covered in the insta-magic transport mega-thread, but I'll add it here too because it applies. There seem to be many of us who appreciate having a bit of a challenge and a bit of thinking in the game (not to mention continuity). Just as insta-magic transport diminishes the planning and effort around vast distances, having magic-printed (i.e. huge/limitless supply) fighters takes away any care needed in their use.

It's bad enough that SRVs now are such a cheap commodity. I don't want to have a situation where you just continually spam fighters because... well, you can. I'd prefer to have a thought process there. "I can send this fighter out now. But if I lose it, I have none left and I still have another 100Ly to cover. Maybe I should try to fight this one out without it."
 
But you need to buy SRVs and Heat Sink Ammo!?
Sorry, but this is just another example of FD just making it up as they go with no semblance of internal consistency.

There's no reason for fighters to work any differently than SRVs.
You need a hangar, you stock it with fighters. Different class hangars can hold more fighters.
The end.

I'm afraid your right, otherwise the SRV would have set the precidence already. They'd want to be a bit more consistent in their mechanics instead looking like they're pulling them out of a lucky bag.
 
<snip> Remember, being scientifically correct does not automatically make the game fun to play. If you want a physically accurate space flight sim, then there are games that can suit that specific need. To name one, Kerbal Space Program.

I disagree completely. The more scientific a space sim is, the more fun it is to play.
Here is an article about my favourite space game:
https://www.rockpapershotgun.com/2016/08/22/rogue-system-review-early-access/

- - - - - Additional Content Posted / Auto Merge - - - - -

<snip> I hope we can deploy and fly the fighters on planets. That would make Canyon races awesome. Its already quiet fun in Eagles and Sidewinders. The fighters should be even faster and more fun.

They mentioned a range limit on telepresence, so I guess not too far, enough to fly around your ship probably.
 
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