Entered my first non-Human Signal Source, game crashed. Dead.

Hey all,

So, I entered my first Non-Human Signal Source this evening, just to check it out before fully equipping my ship. I enter the instance, see I'm somewhat out-matched and go to retreat. The game crashes. Crashes are rare in ED for me these day - never once had an Orange Sidewinder or any other coloured snake - so there's a chance it was a Driver issue as the crash was hard no errors / messages. Basically the screen froze, all input dead, couldn't Alt-Tab so I hit the reset button after, I guess 20 seconds or so.

Anyway, I load back into the game, expecting just to be floating in space but nope, I'm dead. I wondered if my ship persisted and died while I was re-launching the game? I thought in the event of a Crash (like I said, rare for me) or disconnect (once common, but on Fibre now so hopefully it'll be rare going forward) that the player's ship didn't persist in game. Is this an attempt to prevent "logging" when death is near? I thought I was perfectly safe at the time the game CTD'd, though I had taken a chunk of damage.

I've got the rebuy money, many times over, so that's not an issue. It's just that this is my third death since starting - I play very very cautiously, call it roll-play if you will - and the first two were both down to (at the time) known bugs, and I hope this one wasn't too. Sure, my game / PC crashed, stuff happens, but it'd be a shame if that got me killed in-game.

Like I said, deaths are VERY rare for me, none in literally years, so I'm not sure what's supposed to happen in the event of a crash like this. I've had disconnects under my old connection (it was rubbish at times) but always seems to be restored in a safe place, floating in space, where I'd perhaps been in a CZ or HazRes etc. at the time of the disconnect.

Just wondering what happened. I guess it's possible the game / PC crashed, but carried on running for a bit - though the display was frozen - before the game task actually closed. It's just a shame to have my first death in ages under somewhat suspicious circumstances when I wasn't actually playing the game lol.

Scoob.
 
Your journal may shed light on what happened before E: D finally stopped - it is odd for a crash to result in death. Could be that in those 20 seconds that it was frozen, the game was actually still running and you died during that time.
 
Your journal may shed light on what happened before E: D finally stopped - it is odd for a crash to result in death. Could be that in those 20 seconds that it was frozen, the game was actually still running and you died during that time.

I do suspect things hadn't fully crashed and the game was still running in the background. I'm going to DDU and reinstall the latest GPU Driver. I don't have the latest driver, but it's only a couple of weeks old. I don't jump on every "game ready" driver that comes out, unless anything in the change list applies to me.

I'll put this one down to bad luck I guess!

Scoob.
 
I've had this crash too several times recently. The difference is that when l throttled down once screen had frozen I heard the engines respond..thus slowing me down in supercruise... I then logged out cos l still could hear the buttons as l pressed em. Odd. Screen frozen but jagged moving fast side to side

I'm in vr
 
Was it a proper "game frozen" crash, or a "stuck in transition between instances" crash?

Normally, when it's the latter there are obvious signs of ongoing life, such as repeating sounds or a never-ending SC drop in/out animation but, I guess, not always.

When it IS a "stuck in transitions" crash, the game carries on even though you're not moving, which is why, when it happens when you arrive in a new system, for example, you'll task-kill the game, log back in and find that you're several thousand Ls from the jump-in point - cos the game has pretended your jump went normally and that you carried on trundling through SC for all the time you were waiting for something to happen.

Fortunately, I learned this lesson long ago, from Harry Potter after I jumped into SC at a CG, just as he started shooting at me, the game froze and then, when I logged back in I was in the rebuy screen. 😕
 
Hmm, good point @Steathie, I was just exiting the instance - very keen to get away lol - but didn't think the countdown had started before things seemed to freeze. I could hear sound effects in the background still, but wasn't sure if they were "live" sounds, so to speak, or something on loop. I suspect the former now.

I do still need to Anti-Xeno equip my ship, so I had no plans to stay and fight. I'm hoping that a nearby station / system will stock AX stuff as I'm out here for the AX CG.

Scoob.
 
It's one of the game files you can read from your desktop I believe. I've not looked at it for ages myself so I couldn't tell you the extension, but I imagine it could be in the appdata thing - just guessing as not a software person! But I believe the game writes what you do to file so you can look at it if needs be.

Hopefully someone who knows how to find it can help out?! It's like an event log iykwim, so it'll say if you got squashed by a goid or not. Might just help to narrow it down a bit mate.
 
Cool. I do recall the software you mean - I built a new PC since I played last, so none of my old stuff in on here at the mo.

Edit: Urgh. I just realised I lost a load of Cartographics data due to that bug... several millions credits worth I'd been saving for when I was further out of the Bubble sigh

Scoob.
 
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Cool. I do recall the software you mean - I built a new PC since I played last, so none of my old stuff in on here at the mo.

Edit: Urgh. I just realised I lost a load of Cartographics data due to that bug... several millions credits worth I'd been saving for when I was further out of the Bubble sigh

Scoob.

Journal should be in this folder (unless Steam, in which case it might be different): %userprofile%\Saved Games\Frontier Developments\Elite Dangerous

Look for the latest journal.log file. It's basically a text log of notable events that occur during a game session. :)

And bad luck about the exploration data. A long time ago (when we couldn't even sell it more than one at a time), I lost almost a whole trip to Sag. A* and back.
 
Look for the latest journal.log file. It's basically a text log of notable events that occur during a game session. :)

I'd bet my house that the log is just going to say (to paraphrase):-

Arrived in system.
Encountered 'goid.
Attacked by 'goid.
FSD engaged.
Ship destroyed.

As far as the game's concerned, nothing froze.
Scoob fired up his FSD while the 'goid was attacking and it destroyed his ship before he made the jump to SC.
 
I'd bet my house that the log is just going to say (to paraphrase):-

Arrived in system.
Encountered 'goid.
Attacked by 'goid.
FSD engaged.
Ship destroyed.

As far as the game's concerned, nothing froze.
Scoob fired up his FSD while the 'goid was attacking and it destroyed his ship before he made the jump to SC.

I expect you're right.... just a shame I wasn't actually playing the game when my ship got destroyed lol. Still unsure whether it was a PC issue or a game crash, I suspect the former due to the nature of it. Will purge those GPU drivers when I get a mo and snag the latest ones.

Edit: Meant to add, I'm jumping back to Shinrarta now to rethink my ship and loadout option... 32 Jumps sigh

Scoob.
 
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Happened to me twice, once during my first ever pirate interdiction in the 'Winder many moons ago.

The second was a CZ. That one was expensive.....
 
I've had the screen freeze game carries on, alt+tab and three fingered slaute not working. Almost certainly drivers, as I have verified the game a few times. It is possible the game is asking the driver to do something imposibble, the graphic card coughs, gets out of state = game freeze.

If you have spare FPS you might want to run the game in borderless at the resolution of your monitor. Traditionally the 3d engines cannot do as much in hardware, so there is an FPS drop. Not sure how true that is with modern cards. My theory is when there is a problem you will at least be able to 3-finger salute (ctrl+alt-del) and hopefully make another windows the active window and kill the elite executable before you die in audio only.

Simon
 
I do suspect things hadn't fully crashed and the game was still running in the background. I'm going to DDU and reinstall the latest GPU Driver. I don't have the latest driver, but it's only a couple of weeks old. I don't jump on every "game ready" driver that comes out, unless anything in the change list applies to me.

I'll put this one down to bad luck I guess!

Scoob.

Yep, this sounds like visually, it had crashed, (frozen on a specific frame, no more visual updates) but in the background, it was still playing out.

I've seen the visuals freeze on a still frame several times, so I suspect that's what happened here.
 
Yep, this sounds like visually, it had crashed, (frozen on a specific frame, no more visual updates) but in the background, it was still playing out.

I've seen the visuals freeze on a still frame several times, so I suspect that's what happened here.

Pretty sure that's what happened. Have seen it in other games over the years and can be caused by a Driver crash but not always. Friends of mine are suggesting I raise a ticket as my death occurred while I wasn't actually playing the game, due to the freeze. Have to remember how to do tickets first lol. I wasn't going to bother as this hasn't really hurt me, I guess 30 million credits or so tops with rebuy and lost data. However, I might do on principal plus FDev might be able to identify something I cannot via their logs.

Fleet Carrier...

You know, I have debated getting one and I really should get myself fully up to date on their capabilities. During my year long break, I thought I'd come back for Fleet Carriers, but they never really grabbed me as worth-while other than for ferrying my ships around. My biggest problem with them is they are always in every instance. This means any members of our Private group generally can't jump them where they want due to all system slots being taken. Daft idea making them persist in all instances. If it cannot be where I want it to be then it's next to pointless, other than the odd - rare - venture further out of the bubble. This new CG is likely the first use case where an FC, even if parked a couple of jumps away, would be of use.

Scoob.
 
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