Entire COL 70 sector "Permit Only": Is this new?

On my way out of the bubble via Maia and the Witch's Head nebula, and I noticed that all systems in the Col 70 Sector are permit only. I haven't been this exact route before, so I'm not certain if this is new or has been existing for a while. Anyone else know if this is a new development?
 
On my way out of the bubble via Maia and the Witch's Head nebula, and I noticed that all systems in the Col 70 Sector are permit only. I haven't been this exact route before, so I'm not certain if this is new or has been existing for a while. Anyone else know if this is a new development?

There are a few volumes of space that are closed by needing a permit.* It is suspected that they will be brought into play later.


*
Insert your favorite theory. Personally I suspect the Treens.
When they arrive. I will pledge to the Mekon.
 
I knew that, but I always encountered them in individuals or small groups (ie merope). I hadn't seen an entire sector of permit only stars before.
 
Other sectors, eg Regor & Bovomit have been sealed off since the start whilst most of the single system permit locks got removed a long time ago. But they introduced a number of new sector locks with this update. Not sure if there is a full list but Col 70 Sector was one of them.
 
Huh. Not much there: it isn't in the Witch's head nebula. Just one sector over.
Anyway, just a heads up: If you're heading from Maia towards Witch's Head, the permitted systems can make routing a little sketchy.
 
Other sectors, eg Regor & Bovomit have been sealed off since the start whilst most of the single system permit locks got removed a long time ago. But they introduced a number of new sector locks with this update. Not sure if there is a full list but Col 70 Sector was one of them.

I cannot find my post so cannot check. I found a whole sector towards the rim of the galaxy. At about 6 o'clock and slightly spinwards IIRC.
 
Here's the full list :

Col 70 Sector
Barnard's Loop Sector
Horsehead Dark Sector
Col 121 Sector
M41 Sector
NGC 2264 Sector
Col 97 Sector (Cone Nebula)

It seems quite a lot, but Barnard's Loop can still be fully plotted through, mostly by the Trapezium Sector :)
 
Seems to me that the Barnard's Loop sector is still available. Was that a typo, or are some of its systems locked, and some open?
 
Uh, I visited numerous systems in Col 70 and the Horsehead Dark Region back in Feb/March, and they are now showing as permit-locked for me:

dNZmaRi.jpg

fHNEM1e.jpg

Bug? Or something far more sinister?
 
Not a bug. Story development most likely.

Note: It's be cool if an engineer could add a % chance to jump to a permit-locked system to my FSD. It could allow Empire players access to Sol, and us explorers access to the permit-locked regions
 
Here's the full list :

Col 70 Sector
Barnard's Loop Sector
Horsehead Dark Sector
Col 121 Sector
M41 Sector
NGC 2264 Sector
Col 97 Sector (Cone Nebula)

It seems quite a lot, but Barnard's Loop can still be fully plotted through, mostly by the Trapezium Sector :)

I was on my way to the Cone Neb from the Horsehead before 2.1 dropped. I'm currently about 300ly away as the crow flies and can't plot a straight route but the systems I was trying to plot to aren't permit locked, it's a band between them which takes in the edge of Col 97 and NGC 2264. Not decided if I'm going to press on and try to find a way through, around, over or under yet, or just head back to the bubble. Bit of a disappointment and it's a big area to block off.

OP - yes it is definitely new, I've been through here before.

What irks me a little about it is the fact that it's just so arbitrary and a bit of a kick in the immersion too; no doubt they are locked to allow release of some content at some point which in itself is good but there's no canonical reason why it's happened (or indeed how it's happened - who can permit lock entire sections of the galaxy?) Reminds me of when Dorothy looks behind the curtain.
 
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What irks me a little about it is the fact that it's just so arbitrary and a bit of a kick in the immersion too; no doubt they are locked to allow release of some content at some point which in itself is good but there's no canonical reason why it's happened (or indeed how it's happened - who can permit lock entire sections of the galaxy?) Reminds me of when Dorothy looks behind the curtain.
My headcanon for permit locking is that there exists technology capable of emitting a signal that prevents your FSD from obtaining a positive lock on the star(s) in that system. I.e., if you can somehow "scatter" whatever reading the FSD/ship sensors use to detect the star mass, then your FSD won't be able to guarantee it can drop you into the system properly, so it won't jump. Having a "permit" means you have the key that decrypts this signal, circumventing the scattering effect.

Theoretically this could represent the emergence of aliens. It's also possible that there is a human presence at work: perhaps a faction has journeyed out here and tried to stake out this territory for reasons as-yet unannounced. Maybe it's to do with the Dangerous Games, with the meta-alloy storyline, or with the ongoing Imperial/Federation brinkmanship.

Would be nice to see some Galnet articles (maybe player-submitted) about "stranded travellers" finding themselves having to make huge detours now that entire sectors are suddenly inaccessible. I think that would help with the immersion aspect.
 
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So, just signed in for the first time since the update dropped and I'm slap-bang in the middle of COL 70 and unable to navigate out... Now I'm guessing I'll have to raise a support ticket! :D

tbldygR.png
 
I don't know if it's related, but I logged off next to the Witch's Head nebula in hip 23759 (after flying there post-2.1 from Maia), and when I logged in two days later I was in Synuefe ni-c b19-2...356 ly distant, and I can't navigate back because the COL 70 sector is now between me and my former position! Spooky... and frustrating.
 
So, just signed in for the first time since the update dropped and I'm slap-bang in the middle of COL 70 and unable to navigate out... N

Poor you. I was lucky. I was in HD 31057, which is in the middle of COL SECTOR 70 and Elite Dangerous transfered me into a SYNUEFE system just like MarcusVatta.

Yesterday I came across a system where they only had one planet that was "permit only". I didn't go there. So I don't know how they handle it there. Maybe emergency dropout?

@EfilOne: Where did you get the list of newly closed systems?

And for play immersion. I just imagine the control computer of the jumpdrive just has a list of coordinates where it is not allowed to jump to.
Like in todays quadrocopters which also have coordinates (airports) saved where they just won't fly.
 
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Mostly by Roaming in the Galmap. Had some of them and CMDR Zenith came with this completed list :)
Also did a second check for sectors being further away from Barnard's loop but still in a ~3000ly bubble around it, and those are definitively the only ones locked in that area.

About an explanation to the why ... I'll just leave you with a quote from Drew he made during his AMA on reddit :D :

The Lore explanation is that the Pilots Federation is preventing folks from going into those zones because...
 
I didn't know the Pilots Federation can decide who's going where. I think I underestimated them.

Are you (EfilOne) also on the CoR scouting missions?

Karaya
 
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