Can't how improvements in this area would improve gameplay so this would have a zero priority for me.
Given, that I have to use it more than a lot, and it looks like flying through cancerous intestines / moldy ketchup / some approximation of Event Horizon's ungodly horror, I would much prefer a more Sci-Fi looking hyper jump than a horror looking hyper jump. It really disgusts me to look at that.
To MAKE it more of a priority, and since its just an animation, I'd love for them to offer custom jump animations in different flavors in the store. I'd pay 6 or 10 bucks for a less gruesome hyper jump - either just very plain with stars zooming by, or I'd also take some sacred geometry thing with sound of the spheres.
I'm not joking, I've spent 150 bucks so far just on paint jobs I can't see and that I don't even find particularly great, other than the Onion Head paint for the Cobra.
I want to give you more money, but you're not giving me opportunity.
To make paint jobs slightly more tangible, you could set certain parts of the cockpit to match the paint job, dunno...
Here's some stuff I'd pay for:
Quality of Life customizations:
- Less unpleasant hyperspace animations.
- better voice for the ship computer. (like the one they used in beta, they already created that one)
- Customized cockpit versions. (Since the cockpit IS the game, customizing that would have the most appeal, you're staring at it all day)
- strut-less window glass on the FDL. (the offset pilot position makes the struts a daily visual annoyance)
- UI color schemes. (I know, we can alter the UI, but the number system prevents you from making alternate schemes that really work. For example, its impossible to set up a UI scheme using white text, without allied stations and ships starting to showing in red. So FD-made UI color schemes without those detrimental effects would be better and worth paying for.
Decorative stuff:
- A new unicolor paint job set - with popular colors from car manufacturers, including
British Racing Green, a much more
beautiful dark blue than the totally wrong, purplish "Cobalt blue" (that's nowhere near cobalt blue at all) from the tactical paintjob set. A fire engine /
Ferrari red that's darker than the one from the Vibrant set. A
proper black without stripes or other weird stuff. A
silver metallic like the Viper paint job that was sold as "Chrome"
I can't think of a sixth color for the pack, but I'm sure someone else can.
- Decals. All we got are Eliite rank decals and smileys from the Onion Head paint job. I think there's a fair amount of money to be made on decals. Should there be any lack of ideas for decals, one image search for "decal symbol logo" on google should solve that problem instantly.
Is there a small team to make virtual items for the store or is the store just the gardener's seventh step child?
If that was my store, it would be loaded with stuff you can actually see in-game - I think FD is throwing away money.