I'm new and need a little help prioritizing binds. I'm using dual T1600m's and trying to figure out the most efficient key bind layout. So, what are the essential binds for combat?
So far these are the things I have bound:
*All directions of flight
*Primary/Secondary fire
*Cycle next fire group
*System/Engine/Weapon/Balance (on my right four way hat)
*Target and next target
*FA off
*Throttle 0%, 50%, up and down 10% increments (on my left hat)
*Boost
That's all I got for my combat binds. What am I missing? Maybe sub targets?
I'm thinking of doing a shift key, but had to use script to get the sticks to work. Going to have to read up on how to script that exactly.
Thanks!
So far these are the things I have bound:
*All directions of flight
*Primary/Secondary fire
*Cycle next fire group
*System/Engine/Weapon/Balance (on my right four way hat)
*Target and next target
*FA off
*Throttle 0%, 50%, up and down 10% increments (on my left hat)
*Boost
That's all I got for my combat binds. What am I missing? Maybe sub targets?
I'm thinking of doing a shift key, but had to use script to get the sticks to work. Going to have to read up on how to script that exactly.
Thanks!
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